Mercy's Harvest
★★
Rank 10 Effect
- Damaging enemies below 30% Life conjures a scythe wielding reaper to cleave through nearby enemies, dealing 145% base damage + 587 to enemies within the area while also increasing your damage done by 2% for 30 seconds, stacking up to 6 times. Cannot occur more often than once every 6 seconds.
Resonance
Gems socketed inside Mercy's Harvest via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Lucent Watcher | ★ | Reduces the duration of loss of control effects on you by 24%. While suffering loss of control, the damage you take is reduced by 4%. | |
| Mossthorn | ★★ | Taking damage activates Mossthorn for 6 seconds. While active, each attack you receive triggers a retaliatory piercing thorn (no more than once every 0.5 seconds), dealing 50% base damage + 201 to enemies. Cannot activate more often than once every 20 seconds. While Mossthorn is active, damage you take is reduced by 8%. | |
| Tear of the Comet | ★★ | Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage. |
- Lucent Watcher★Reduces the duration of loss of control effects on you by 24%. While suffering loss of control, the damage you take is reduced by 4%.
- Mossthorn★★Taking damage activates Mossthorn for 6 seconds. While active, each attack you receive triggers a retaliatory piercing thorn (no more than once every 0.5 seconds), dealing 50% base damage + 201 to enemies. Cannot activate more often than once every 20 seconds. While Mossthorn is active, damage you take is reduced by 8%.
- Tear of the Comet★★Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage.
Resonates in (5)
Other gems with Mercy's Harvest in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Manaflux | ★★ | Generate 10 Mana over 20 seconds and upon reaching 10 Mana, using a Skill will consume all your Mana to play a card. If you are above 50% maximum Life, you play Ragnaros, who hurls a fireball at nearby enemies, as long as there are enemies nearby. If you are below 50% maximum Life you play Acidic Swamp Ooze, who spits acid at nearby enemies. Both attacks deal 310% base damage + 1217 to enemies within the area. Additionally, Ragnaros' attack Burns enemies for 30% base damage per second for 4 seconds and Acidic Swamp Ooze's attack Silences enemies, preventing their use of Skills for 4 seconds. | |
| The Crucible | ★★ | Dealing damage to enemies below 30% maximum Life causes you to Slaughter them, dealing 120% base damage. Slaughter's damage increases as the target's Life gets lower, dealing a maximum of double damage. | |
| War Herald | ★★ | Dealing or taking damage equal to 100% of your maximum Life grants War Resolve, increasing your damage by 18% for 2 seconds. You will lose War Resolve if you die or leave combat. | |
| Blood Floe | ★★★★★ | Your Critical Hits cause you to enter a Bloodrage for 6 seconds, increasing your damage done by 20% and your Critical Hit Damage by 40%. While Bloodrage is active your Critical Hits also Rend Flesh, causing enemies to Bleed for an additional 10% base damage every second for 3 seconds. Additionally, you gain 4% increased Critical Hit Chance for each nearby Bleeding enemy, stacking up to a maximum of 16%. Bloodrage cannot trigger more often than once every 20 seconds and Rend Flesh cannot trigger on the same enemy more often than once every second. | |
| Fated Trail | ★★★★★ | Dealing damage grants you Rampant Growth for 6 seconds, causing brambles to grow beneath the enemy's feet when you deal damage to them. |
- Manaflux★★Generate 10 Mana over 20 seconds and upon reaching 10 Mana, using a Skill will consume all your Mana to play a card. If you are above 50% maximum Life, you play Ragnaros, who hurls a fireball at nearby enemies, as long as there are enemies nearby. If you are below 50% maximum Life you play Acidic Swamp Ooze, who spits acid at nearby enemies. Both attacks deal 310% base damage + 1217 to enemies within the area. Additionally, Ragnaros' attack Burns enemies for 30% base damage per second for 4 seconds and Acidic Swamp Ooze's attack Silences enemies, preventing their use of Skills for 4 seconds.
- The Crucible★★Dealing damage to enemies below 30% maximum Life causes you to Slaughter them, dealing 120% base damage. Slaughter's damage increases as the target's Life gets lower, dealing a maximum of double damage.
- War Herald★★Dealing or taking damage equal to 100% of your maximum Life grants War Resolve, increasing your damage by 18% for 2 seconds. You will lose War Resolve if you die or leave combat.
- Blood Floe★★★★★Your Critical Hits cause you to enter a Bloodrage for 6 seconds, increasing your damage done by 20% and your Critical Hit Damage by 40%. While Bloodrage is active your Critical Hits also Rend Flesh, causing enemies to Bleed for an additional 10% base damage every second for 3 seconds. Additionally, you gain 4% increased Critical Hit Chance for each nearby Bleeding enemy, stacking up to a maximum of 16%. Bloodrage cannot trigger more often than once every 20 seconds and Rend Flesh cannot trigger on the same enemy more often than once every second.
- Fated Trail★★★★★Dealing damage grants you Rampant Growth for 6 seconds, causing brambles to grow beneath the enemy's feet when you deal damage to them.