Fated Trail
★★★★★
Rank 10 Effect
- Dealing damage grants you Rampant Growth for 6 seconds, causing brambles to grow beneath the enemy's feet when you deal damage to them.
- Brambles deal damage to nearby enemies equal to 10% of your maximum Life and can only be triggered once every second per enemy.
- When an enemy is first struck by brambles they will be Immobilized for 1.5 seconds.
- Additionally, the brambles shatter enemy armor, increasing the damage you deal to them by 4% for 2 seconds, stacking up to 6 times.
- Cannot gain Rampant Growth more often than once every 20 seconds.
Resonance
Gems socketed inside Fated Trail via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Specter Glass | ★★ | Critical Hits shatter enemy armor for 2 seconds, increasing the damage they take from you by 28% and increasing your Critical Hit Chance against them by 4%. Cannot occur on the same target more often than once every 6 seconds. | |
| Mercy's Harvest | ★★ | Damaging enemies below 30% Life conjures a scythe wielding reaper to cleave through nearby enemies, dealing 145% base damage + 587 to enemies within the area while also increasing your damage done by 2% for 30 seconds, stacking up to 6 times. Cannot occur more often than once every 6 seconds. | |
| Ironbane | ★★ | Your Channeling skills have a 10% chance to dissolve enemy armor for 6 seconds, increasing the damage they take by 15%. Cannot occur against the same target more often than once every 20 seconds. The dissolve effect also reduces the Movement Speed of enemies by 16%. | |
| Maw of the Deep | ★★★★★ | Dealing damage conjures a whirlpool at the enemy's location that pulls nearby enemies to its center. After 2 seconds, a massive sea monster erupts from the whirlpool, dealing 450% base damage + 1701 to all nearby enemies and knocking them up. Cannot occur more often than once every 20 seconds. The sea monster also destroys enemy armor for 6 seconds, increasing the damage they take from you by 24%. | |
| Blessing of the Worthy | ★★★★★ | When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 seconds. |
- Specter Glass★★Critical Hits shatter enemy armor for 2 seconds, increasing the damage they take from you by 28% and increasing your Critical Hit Chance against them by 4%. Cannot occur on the same target more often than once every 6 seconds.
- Mercy's Harvest★★Damaging enemies below 30% Life conjures a scythe wielding reaper to cleave through nearby enemies, dealing 145% base damage + 587 to enemies within the area while also increasing your damage done by 2% for 30 seconds, stacking up to 6 times. Cannot occur more often than once every 6 seconds.
- Ironbane★★Your Channeling skills have a 10% chance to dissolve enemy armor for 6 seconds, increasing the damage they take by 15%. Cannot occur against the same target more often than once every 20 seconds. The dissolve effect also reduces the Movement Speed of enemies by 16%.
- Maw of the Deep★★★★★Dealing damage conjures a whirlpool at the enemy's location that pulls nearby enemies to its center. After 2 seconds, a massive sea monster erupts from the whirlpool, dealing 450% base damage + 1701 to all nearby enemies and knocking them up. Cannot occur more often than once every 20 seconds. The sea monster also destroys enemy armor for 6 seconds, increasing the damage they take from you by 24%.
- Blessing of the Worthy★★★★★When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 seconds.