Cold Confidant
★★
Rank 10 Effect
- Dealing damage summons a pillar of ice at the enemy's location with Life equal to 500% of your maximum Life. Enemies near the pillar are Chilled and dealt 85% base damage + 344 each second. The pillar persists for 6 seconds or until destroyed. Cannot occur more often than 20 seconds.
Resonance
Gems socketed inside Cold Confidant via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Lo's Focused Gaze | ★ | Increases damage done by your Charge skills by 20%. Charging speed is increased by 32%. | |
| Igneous Scorn | ★★ | Your Critical Hits cause explosions that deal 120% base damage +486 to nearby enemies. These explosions cannot occur more often than once every 6 seconds. After triggering an explosion, your damage is increased by 10% for 2 seconds. | |
| Viper's Bite | ★★ | Damaging enemies poisons them with Viper's Venom, causing them to take 45% base damage + 120 damage every second for 6 seconds. Enemies inflicted with Viper's Venom also have their Attack Speed reduced by 6%. Cannot occur more often than once every 20 seconds. |
- Lo's Focused Gaze★Increases damage done by your Charge skills by 20%. Charging speed is increased by 32%.
- Igneous Scorn★★Your Critical Hits cause explosions that deal 120% base damage +486 to nearby enemies. These explosions cannot occur more often than once every 6 seconds. After triggering an explosion, your damage is increased by 10% for 2 seconds.
- Viper's Bite★★Damaging enemies poisons them with Viper's Venom, causing them to take 45% base damage + 120 damage every second for 6 seconds. Enemies inflicted with Viper's Venom also have their Attack Speed reduced by 6%. Cannot occur more often than once every 20 seconds.
Resonates in (3)
Other gems with Cold Confidant in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Crimson Behelit | ★★ | Your Behelit activates in response to your overwhelming desire, granting you the Behelit power you seek the most. While above 50% Life, dealing damage grants you Behelit's Wrath, increasing your damage by 30% for 6 seconds. When taking damage below 50% Life you gain Behelit's Mercy, reducing the damage you take by 30% for 6 seconds. When a Behelit power triggers it releases a scream of terror at the enemy's location, Fearing nearby for 1.6 seconds. Each Behelit Power has its own separate cooldown; Behelit's Wrath has a 20 second cooldown and Behelit's Mercy has a 60 second cooldown. | |
| Manaflux | ★★ | Generate 10 Mana over 20 seconds and upon reaching 10 Mana, using a Skill will consume all your Mana to play a card. If you are above 50% maximum Life, you play Ragnaros, who hurls a fireball at nearby enemies, as long as there are enemies nearby. If you are below 50% maximum Life you play Acidic Swamp Ooze, who spits acid at nearby enemies. Both attacks deal 310% base damage + 1217 to enemies within the area. Additionally, Ragnaros' attack Burns enemies for 30% base damage per second for 4 seconds and Acidic Swamp Ooze's attack Silences enemies, preventing their use of Skills for 4 seconds. | |
| Blood Floe | ★★★★★ | Your Critical Hits cause you to enter a Bloodrage for 6 seconds, increasing your damage done by 20% and your Critical Hit Damage by 40%. While Bloodrage is active your Critical Hits also Rend Flesh, causing enemies to Bleed for an additional 10% base damage every second for 3 seconds. Additionally, you gain 4% increased Critical Hit Chance for each nearby Bleeding enemy, stacking up to a maximum of 16%. Bloodrage cannot trigger more often than once every 20 seconds and Rend Flesh cannot trigger on the same enemy more often than once every second. |
- Crimson Behelit★★Your Behelit activates in response to your overwhelming desire, granting you the Behelit power you seek the most. While above 50% Life, dealing damage grants you Behelit's Wrath, increasing your damage by 30% for 6 seconds. When taking damage below 50% Life you gain Behelit's Mercy, reducing the damage you take by 30% for 6 seconds. When a Behelit power triggers it releases a scream of terror at the enemy's location, Fearing nearby for 1.6 seconds. Each Behelit Power has its own separate cooldown; Behelit's Wrath has a 20 second cooldown and Behelit's Mercy has a 60 second cooldown.
- Manaflux★★Generate 10 Mana over 20 seconds and upon reaching 10 Mana, using a Skill will consume all your Mana to play a card. If you are above 50% maximum Life, you play Ragnaros, who hurls a fireball at nearby enemies, as long as there are enemies nearby. If you are below 50% maximum Life you play Acidic Swamp Ooze, who spits acid at nearby enemies. Both attacks deal 310% base damage + 1217 to enemies within the area. Additionally, Ragnaros' attack Burns enemies for 30% base damage per second for 4 seconds and Acidic Swamp Ooze's attack Silences enemies, preventing their use of Skills for 4 seconds.
- Blood Floe★★★★★Your Critical Hits cause you to enter a Bloodrage for 6 seconds, increasing your damage done by 20% and your Critical Hit Damage by 40%. While Bloodrage is active your Critical Hits also Rend Flesh, causing enemies to Bleed for an additional 10% base damage every second for 3 seconds. Additionally, you gain 4% increased Critical Hit Chance for each nearby Bleeding enemy, stacking up to a maximum of 16%. Bloodrage cannot trigger more often than once every 20 seconds and Rend Flesh cannot trigger on the same enemy more often than once every second.