Golden Firmament
★★★★★
Rank 10 Effect
- Dealing damage grants you Ascendance for 6 seconds, increasing your Evasion Rating by 12% and causing you to unleash 3 blasts of wind at random nearby enemies every second, dealing 110% base damage + 486 to enemies they hit. Enemies struck by multiple blasts take 75% reduced damage from subsequent hits. Cannot occur more often than once every 20 seconds.
Resonance
Gems socketed inside Golden Firmament via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Tear of the Comet | ★★ | Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage. | |
| Viper's Bite | ★★ | Damaging enemies poisons them with Viper's Venom, causing them to take 45% base damage + 120 damage every second for 6 seconds. Enemies inflicted with Viper's Venom also have their Attack Speed reduced by 6%. Cannot occur more often than once every 20 seconds. | |
| Mother's Lament | ★★ | When you deal damage, you have a 20% chance of gaining Maternal Disdain, increasing your Critical Hit Chance by 32% for 6 seconds. Cannot occur more often than once every 20 seconds. When Maternal Disdain ends, you release a blood spike towards nearby enemies dealing 54% base damage to any enemies it hits and also cause them to Bleed. | |
| Spiteful Blood | ★★★★★ | Taking damage while below 50% Life causes Spiteful Blood to surge through you for 4 seconds, increasing your damage done by 30% and making you invulnerable to Primary Attacks from other players. In addition, when Spiteful Blood triggers you gain an absorb shield equal to 160% of your base damage. Spiteful Blood cannot trigger more often than once every 20 seconds. | |
| Starfire Shard | ★★★★★ | When you deal damage, you have a 30% chance to rain meteorites in an area that knock back enemies dealing 500% base damage + 2026 in total. Cannot occur more often than once every 20 seconds. The meteorites also scorch the ground for 2 seconds, Burning enemies in the area and dealing 40% base damage every second. |
- Tear of the Comet★★Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage.
- Viper's Bite★★Damaging enemies poisons them with Viper's Venom, causing them to take 45% base damage + 120 damage every second for 6 seconds. Enemies inflicted with Viper's Venom also have their Attack Speed reduced by 6%. Cannot occur more often than once every 20 seconds.
- Mother's Lament★★When you deal damage, you have a 20% chance of gaining Maternal Disdain, increasing your Critical Hit Chance by 32% for 6 seconds. Cannot occur more often than once every 20 seconds. When Maternal Disdain ends, you release a blood spike towards nearby enemies dealing 54% base damage to any enemies it hits and also cause them to Bleed.
- Spiteful Blood★★★★★Taking damage while below 50% Life causes Spiteful Blood to surge through you for 4 seconds, increasing your damage done by 30% and making you invulnerable to Primary Attacks from other players. In addition, when Spiteful Blood triggers you gain an absorb shield equal to 160% of your base damage. Spiteful Blood cannot trigger more often than once every 20 seconds.
- Starfire Shard★★★★★When you deal damage, you have a 30% chance to rain meteorites in an area that knock back enemies dealing 500% base damage + 2026 in total. Cannot occur more often than once every 20 seconds. The meteorites also scorch the ground for 2 seconds, Burning enemies in the area and dealing 40% base damage every second.
Resonates in (1)
Other gems with Golden Firmament in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Leviathan Tomb | ★★★★★ | Dealing damage grants you Abyssal Depths for 6 seconds, increasing your damage done by 40% and causing your Critical Hits to grant you Compounding Pressure for 1 second, increasing Crushing Depths effectiveness to 50%. Crushing Depths cannot occur more often than once every 20 seconds and Compounding Pressure cannot occur more often than once every 1 second during Crushing Depths. Additionally, you deal 12% increased damage to enemies suffering from harmful effects. |