Chip of Stoned Flesh
★★★★★
Rank 10 Effect
- When you cause an enemy total loss of control, you also inflict an explosive curse. When the curse expires, enemies will explode for 45% of all damage taken during its duration, up to a maximum of 450% base damage. Cannot occur more often than once every 20 seconds per target. Damage taken by victims of the explosive curse increased by 24%.
Resonance
Gems socketed inside Chip of Stoned Flesh via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Follower's Burden | ★★ | Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage. | |
| Unity Crystal | ★★ | You and all party members within 6 yards take 1.5% reduced damage and deal 1.2% increased damage for each nearby party member. | |
| Cutthroat's Grin | ★★ | Gain 24% increased Critical Hit Chance and 4% increased damage when attacking from behind. | |
| Phoenix Ashes | ★★★★★ | Prevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds. | |
| Seeping Bile | ★★★★★ | Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds. and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds. |
- Follower's Burden★★Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage.
- Unity Crystal★★You and all party members within 6 yards take 1.5% reduced damage and deal 1.2% increased damage for each nearby party member.
- Cutthroat's Grin★★Gain 24% increased Critical Hit Chance and 4% increased damage when attacking from behind.
- Phoenix Ashes★★★★★Prevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds.
- Seeping Bile★★★★★Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds. and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
Resonates in (3)
Other gems with Chip of Stoned Flesh in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Echoing Shade | ★★★★★ | Your attacks have a 15% chance to summon a shadow clone for 20 seconds that gains some of your attributes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%. | |
| Gloom Cask | ★★★★★ | Your Primary Attack unleashes an Aspect of Gloom for 6 seconds, during which time your Primary Attack will trigger gloom blades that deal 68% base damage + 275. Enemies hit by the gloom blades take 24% increased damage from your Primary Attacks for 3 seconds. Cannot occur more often than once every 20 seconds. | |
| Phoenix Ashes | ★★★★★ | Prevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds. |
- Echoing Shade★★★★★Your attacks have a 15% chance to summon a shadow clone for 20 seconds that gains some of your attributes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%.
- Gloom Cask★★★★★Your Primary Attack unleashes an Aspect of Gloom for 6 seconds, during which time your Primary Attack will trigger gloom blades that deal 68% base damage + 275. Enemies hit by the gloom blades take 24% increased damage from your Primary Attacks for 3 seconds. Cannot occur more often than once every 20 seconds.
- Phoenix Ashes★★★★★Prevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds.