Lightning Core
★★
Rank 10 Effect
- Your Primary Attacks and movement slowly charge you up with electricity. When fully-charged, your Primary Attacks will release chain lightning, dealing 280% base damage + 1,134 to nearby enemies. Increases all damage you deal by 12% for 3 seconds. Cannot occur more often than once every 20 seconds.
Resonance
Gems socketed inside Lightning Core via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Respite Stone | ★ | You take 1.6% decreased damage for every 10% your Life is below maximum, up to a maximum decrease of 16%. You also gain 6% increased Block Chance when your Life drops below 50%. | |
| Power & Command | ★★ | Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 24%. Command increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself. | |
| The Hunger | ★★ | Instantly heal for 140% of your base damage + 567 total Life, when you defeat an enemy. Increases your Attack Speed by 16% for 3 seconds after defeating an enemy. Cannot occur more often than once every 20 seconds. |
- Respite Stone★You take 1.6% decreased damage for every 10% your Life is below maximum, up to a maximum decrease of 16%. You also gain 6% increased Block Chance when your Life drops below 50%.
- Power & Command★★Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 24%. Command increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself.
- The Hunger★★Instantly heal for 140% of your base damage + 567 total Life, when you defeat an enemy. Increases your Attack Speed by 16% for 3 seconds after defeating an enemy. Cannot occur more often than once every 20 seconds.
Resonates in (8)
Other gems with Lightning Core in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Bloody Reach | ★★ | Your attacks deal 6% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds. | |
| Cutthroat's Grin | ★★ | Gain 24% increased Critical Hit Chance and 4% increased damage when attacking from behind. | |
| Blood-Soaked Jade | ★★★★★ | Increases all damage you deal by up to 24% while at full Life, with a minimum bonus of 12% while at low Life. Increases your Movement Speed by 10%. Additionally, take 8% decreased damage while below 50% Life. | |
| Bottled Hope | ★★★★★ | When you use a skill to grant a buff, increase the damage and Movement speed of the target by 24% for 6 seconds. Cannot occur more often than once every 20 seconds per target. Skill cooldowns decreased 6%. | |
| Hilt of Many Realms | ★★★★★ | Dealing damage conjures 5 flying swords to follow you for 10 seconds, during which using a skill consumes a flying sword to create a Sword Rain at a random enemy location, dealing 120% base damage + 506 to nearby enemies. Conjuring flying swords cannot occur more than once every 20 seconds. Sword Rain has a 50% chance to drop a massive sword, dealing an additional 50% damage to nearby enemies and knocking them back. | |
| Seeping Bile | ★★★★★ | Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds. and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds. | |
| Starfire Shard | ★★★★★ | When you deal damage, you have a 30% chance to rain meteorites in an area that knock back enemies dealing 500% base damage + 2026 in total. Cannot occur more often than once every 20 seconds. The meteorites also scorch the ground for 2 seconds, Burning enemies in the area and dealing 40% base damage every second. | |
| Zwenson's Haunting | ★★★★★ | When you defeat an enemy, a dark beast attacks nearby enemies, dealing 120% base damage + 486. Cannot occur more often than once every 6 seconds. You now have a 28% chance for an additional dark beast. |
- Bloody Reach★★Your attacks deal 6% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds.
- Cutthroat's Grin★★Gain 24% increased Critical Hit Chance and 4% increased damage when attacking from behind.
- Blood-Soaked Jade★★★★★Increases all damage you deal by up to 24% while at full Life, with a minimum bonus of 12% while at low Life. Increases your Movement Speed by 10%. Additionally, take 8% decreased damage while below 50% Life.
- Bottled Hope★★★★★When you use a skill to grant a buff, increase the damage and Movement speed of the target by 24% for 6 seconds. Cannot occur more often than once every 20 seconds per target. Skill cooldowns decreased 6%.
- Hilt of Many Realms★★★★★Dealing damage conjures 5 flying swords to follow you for 10 seconds, during which using a skill consumes a flying sword to create a Sword Rain at a random enemy location, dealing 120% base damage + 506 to nearby enemies. Conjuring flying swords cannot occur more than once every 20 seconds. Sword Rain has a 50% chance to drop a massive sword, dealing an additional 50% damage to nearby enemies and knocking them back.
- Seeping Bile★★★★★Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds. and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
- Starfire Shard★★★★★When you deal damage, you have a 30% chance to rain meteorites in an area that knock back enemies dealing 500% base damage + 2026 in total. Cannot occur more often than once every 20 seconds. The meteorites also scorch the ground for 2 seconds, Burning enemies in the area and dealing 40% base damage every second.
- Zwenson's Haunting★★★★★When you defeat an enemy, a dark beast attacks nearby enemies, dealing 120% base damage + 486. Cannot occur more often than once every 6 seconds. You now have a 28% chance for an additional dark beast.