Battleguard
★★
Rank 10 Effect
- Decreases all melee damage you take by 24% from enemies within 3 yards. Additionally, while your health is below 60% you can move unhindered through enemies.
Resonance
Gems socketed inside Battleguard via the Gem Resonance System.| Rank 10 Effect | |||
|---|---|---|---|
| Mocking Laughter | ★ | Your Primary Attack Taunts non-Boss monsters, forcing them to attack you for 6 seconds. Each target cannot be affected more often than once every 20 seconds. You take 8% reduced damage from enemies Taunted by Mocking Laughter. | |
| Bloody Reach | ★★ | Your attacks deal 6% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds. | |
| Follower's Burden | ★★ | Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage. |
- Mocking Laughter★Your Primary Attack Taunts non-Boss monsters, forcing them to attack you for 6 seconds. Each target cannot be affected more often than once every 20 seconds. You take 8% reduced damage from enemies Taunted by Mocking Laughter.
- Bloody Reach★★Your attacks deal 6% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds.
- Follower's Burden★★Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage.
Resonates in (8)
Other gems with Battleguard in a resonance slot.| Rank 10 Effect | |||
|---|---|---|---|
| Fervent Fang | ★★ | Each time you damage an enemy increases the damage it takes from your attacks by 2.4%, up to a maximum of 24% at 10 stacks. Also increases all damage you deal to Elite monsters by 6%. | |
| Follower's Burden | ★★ | Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage. | |
| Blessing of the Worthy | ★★★★★ | When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 seconds. | |
| Echoing Shade | ★★★★★ | Your attacks have a 15% chance to summon a shadow clone for 20 seconds that gains some of your attributes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%. | |
| Frozen Heart | ★★★★★ | When you take damage, activate a Frigid Shield for 6 seconds that Chills enemy attackers and absorbs damage equal to 360% of your base damage + 1,458. Frigid Shield also grants your attacks a 60% chance to Chill enemies. Cannot gain Frigid Shield more often than once every 20 seconds. | |
| Howler's Call | ★★★★★ | Your Primary Attack has a 10% chance to conjure a charging spirit wolf that inflicts 360% based damage + 1,458 to all enemies in its path and has a 48% chance to Stun enemies for 3 seconds. Cannot occur more often than once every 20 seconds. | |
| Maw of the Deep | ★★★★★ | Dealing damage conjures a whirlpool at the enemy's location that pulls nearby enemies to its center. After 2 seconds, a massive sea monster erupts from the whirlpool, dealing 450% base damage + 1701 to all nearby enemies and knocking them up. Cannot occur more often than once every 20 seconds. The sea monster also destroys enemy armor for 6 seconds, increasing the damage they take from you by 24%. | |
| Spiteful Blood | ★★★★★ | Taking damage while below 50% Life causes Spiteful Blood to surge through you for 4 seconds, increasing your damage done by 30% and making you invulnerable to Primary Attacks from other players. In addition, when Spiteful Blood triggers you gain an absorb shield equal to 160% of your base damage. Spiteful Blood cannot trigger more often than once every 20 seconds. |
- Fervent Fang★★Each time you damage an enemy increases the damage it takes from your attacks by 2.4%, up to a maximum of 24% at 10 stacks. Also increases all damage you deal to Elite monsters by 6%.
- Follower's Burden★★Increases all damage you deal by 3% for each summon you control, up to a maximum increase of 18%. Additionally, your summons take 6% decreased damage.
- Blessing of the Worthy★★★★★When you take damage, you have a 20% chance to unleash retribution on all nearby enemies, dealing damage equal to 28% of your current Life and decreasing all damage you take by 16% for 6 seconds. Cannot occur more often than once every 20 seconds.
- Echoing Shade★★★★★Your attacks have a 15% chance to summon a shadow clone for 20 seconds that gains some of your attributes. You can now have up to 3 shadow clones at one time and their Life is increased by 100%.
- Frozen Heart★★★★★When you take damage, activate a Frigid Shield for 6 seconds that Chills enemy attackers and absorbs damage equal to 360% of your base damage + 1,458. Frigid Shield also grants your attacks a 60% chance to Chill enemies. Cannot gain Frigid Shield more often than once every 20 seconds.
- Howler's Call★★★★★Your Primary Attack has a 10% chance to conjure a charging spirit wolf that inflicts 360% based damage + 1,458 to all enemies in its path and has a 48% chance to Stun enemies for 3 seconds. Cannot occur more often than once every 20 seconds.
- Maw of the Deep★★★★★Dealing damage conjures a whirlpool at the enemy's location that pulls nearby enemies to its center. After 2 seconds, a massive sea monster erupts from the whirlpool, dealing 450% base damage + 1701 to all nearby enemies and knocking them up. Cannot occur more often than once every 20 seconds. The sea monster also destroys enemy armor for 6 seconds, increasing the damage they take from you by 24%.
- Spiteful Blood★★★★★Taking damage while below 50% Life causes Spiteful Blood to surge through you for 4 seconds, increasing your damage done by 30% and making you invulnerable to Primary Attacks from other players. In addition, when Spiteful Blood triggers you gain an absorb shield equal to 160% of your base damage. Spiteful Blood cannot trigger more often than once every 20 seconds.