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Deterioration
Deterioration

Continual damage from your harmful effects is increased by 10%.

Cripple
Cripple

Your continual damage harmful effects also reduce the Attack Speed of afflicted enemies by 10%.

Impair
Impair

Cripple's Attack Speed reduction is increased from 10% to 15%.

Rupture
Rupture

Enemies suffering from 3 of your continuous damage effects explode, dealing 32.5% of base damage to all nearby enemies. Cannot occur more often than once every 10 seconds.

Contagion
Contagion

When your continual damage harmful effects expire, they have a 30% chance to spread to up to 3 nearby enemies within 10 yards, but the damage they deal is reduced by 66%.

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Amplified Shields
Amplified Shields

Increase the effectiveness of your shields and the shields you grant to allies by 10%.

Convergence
Convergence

Gaining a shield reduces the cooldown of all your non-damaging skills by 0.5 seconds. Cannot occur more often than once every 10 seconds.

Unwavering
Unwavering

Gaining a shield also makes you immune to the next 2 knockback effects. Cannot occur more often than once every 10 seconds.

Safeguard
Safeguard

Damage that would shatter your shield will be fully absorbed. Cannot occur more often than once every 30 seconds.

Hope
Hope

Gain a shield every 30 seconds that absorbs damage equal to 15% of your maximum Life for 6 seconds.

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Proficiency
Proficiency

Primary Attack and Ultimate damage is increased by 7%.

Tempo
Tempo

Damaging enemies with your Primary Attack increases your Primary Attack Speed by 1% for 3 seconds, stacking up to a maximum of 10%.

Up The Tempo
Up The Tempo

Tempo's Primary Attack Speed bonus is increased from 1% to 2%, stacking up to 20%.

Vigor
Vigor

Primary Attacks against the same enemy deal increasing damage up to a maximum of 10%.

Collateral Damage
Collateral Damage

The damage of secondary effects triggered from a Primary Attack are increased by 10%.