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Chosen One
Chosen One

After leaving combat, you become the Chosen One, granting you 40% damage reduction for 2 seconds. Cannot occur more often than once every 30 seconds after the effect ends.

Self Reliance
Self Reliance

Chosen One grants an absorb shield equal to 22.5% of your maximum Life when it ends.

Unbreakable Will
Unbreakable Will

Chosen One also makes you immune to the next 3 loss of control effects.

Stand Strong
Stand Strong

You are immune to all knockback effects during Chosen One.

Renewed Courage
Renewed Courage

The duration of Chosen One is increased from 2 to 4 seconds.

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Blur
Blur

Dash skills cause you to become invisible for 5 seconds or until you attack. Cannot occur more often than once every 30 seconds after the effect ends.

Ambush
Ambush

When Blur ends, your damage increases by 30% for 5 seconds.

Honed Steel
Honed Steel

Ambush also increases your Critical Hit Chance by 20%.

Shackle
Shackle

When Blur ends, your next attack will also Slow enemies, reducing their Movement Speed by 50% while also preventing the use of Dash skills for 3 seconds.

Fate
Fate

While Ambush is active, killing an enemy refreshes the cooldown of Blur.

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Quickstep
Quickstep

Dash Skill cooldowns recover 10% faster.

Savage Urge
Savage Urge

Critical Hit Chance increases by 10% of your Movement Speed.

Illusory Strides
Illusory Strides

You move unhindered through monsters and barriers or traps created by skills.

Spree
Spree

Increases your Movement Speed by 3% for 5 seconds when you kill a monster, stacking up to 15%.

Fatal Urge
Fatal Urge

The Critical Hit Chance bonus from Savage Urge increases from 10% to 20% of your Movement Speed.

Builds using this (3)