Harbinger
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After leaving combat, you become the Chosen One, granting you 40% damage reduction for 2 seconds. Cannot occur more often than once every 30 seconds after the effect ends.
Chosen One grants an absorb shield equal to 22.5% of your maximum Life when it ends.
Chosen One also makes you immune to the next 3 loss of control effects.
You are immune to all knockback effects during Chosen One.
The duration of Chosen One is increased from 2 to 4 seconds.
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Dash skills cause you to become invisible for 5 seconds or until you attack. Cannot occur more often than once every 30 seconds after the effect ends.
When Blur ends, your damage increases by 30% for 5 seconds.
Ambush also increases your Critical Hit Chance by 20%.
When Blur ends, your next attack will also Slow enemies, reducing their Movement Speed by 50% while also preventing the use of Dash skills for 3 seconds.
While Ambush is active, killing an enemy refreshes the cooldown of Blur.
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Dash Skill cooldowns recover 10% faster.
Critical Hit Chance increases by 10% of your Movement Speed.
You move unhindered through monsters and barriers or traps created by skills.
Increases your Movement Speed by 3% for 5 seconds when you kill a monster, stacking up to 15%.
The Critical Hit Chance bonus from Savage Urge increases from 10% to 20% of your Movement Speed.