Paragon Legendary
13 items| Description | ||
|---|---|---|
| Benefactor | Using a Buff skill grants a shield to nearby allies, absorbing damage equal to 15% of your maximum Life for 6 seconds. Cannot occur more often than once every 30 seconds. | |
| Brewing Storms | Shocking an enemy conjures a Brewing Storm above their head, that unleashes a lightning strike after 3 seconds, damage the enemy. Shocking enemies afflicted with Brewing Storm charges up the storm increasing the damage it deals and if the enemy is shocked X times the Brewing Storm will become fully charged, unleashing the lightning strike immediately, Stunning the enemy. Brewing Storms cannot afflict the same target more often than once every 15 seconds. | |
| Curse Of Weakness | Your loss of control effects also apply Curse of Weakness to enemies, reducing the damage they deal by 30% for 3 seconds. Cannot occur on the same target more often than once every 10 seconds. | |
| Death's Release | When your continual damage harmful effects expire they explode, dealing 30% of their total damage to all nearby enemies. Cannot occur more often than once every 10 seconds. | |
| Frigid Blast | Dash skills unleash a blast of frigid ice around you chilling nearby enemies, reducing their Attack and Movement Speed by 30% for 3 seconds. Cannot occur more often than once every 10 seconds. | |
| Glacial Shards | Chilling an enemy grants you 1 Glacial Shard, stacking up to a maximum of 6. Damaging an enemy with your Primary Attack unleashes all Glacials Shards at the enemy, damaging and Chilling them, reducing their Attack and Movement Speed by 60% for 3 seconds. Glacial Shards can only be unleashed once every 15 seconds. | |
| Lightning Rod | Dealing damage to an enemy 10 times within 3 seconds causes lightning to strike them dealing damage to all nearby enemies. Cannot occur more often than once every 30 seconds. | |
| Overloaded | You periodically become Overloaded, causing your next 5 Primary Attacks within 3 seconds to have 60% increased Primary Attack Speed. Overloaded cannot occur more often than once every 20 seconds from when the previous effect ended. | |
| Roaring Strike | Generate energy while moving or using a Primary Attack, and when full, your next Primary Attack will knockback enemies. Cannot occur more often than once every 10 seconds. | |
| Searing Flame | Damaging a Burning enemy applies Searing Flame, damaging them every second for 3 seconds. Searing Flame's damage is increased for each additional Burn on the enemy, up to a maximum of 3 Burns. Enemies slain while afflicted by Searing Flame, unleash a fireball at other nearby enemies that explodes on impact dealing damage to all nearby enemies. Searing Flame cannot afflict the same target more often than once every 15 seconds. | |
| Shephard And Protector | Each of your Summons gains an absorb shield equal to 40% of your maximum Life for 3 seconds when they are first summoned. | |
| Shock Barrier | Gaining an absorb shield causes you to unleash a burst of energy, dealing damage to all nearby enemies equal to 30% of that shields absorb value, up to a maximum of 40% of your base damage. Cannot occur more often than once every 10 seconds. | |
| Soul Harvester | Harvest the soul of fallen foes, granting you an absorb shield equal to 10% of your maximum Life for 3 seconds. Cannot occur more often than once every 10 seconds. The shield's effectiveness is tripled when harvesting the soul of a player. |
- BenefactorUsing a Buff skill grants a shield to nearby allies, absorbing damage equal to 15% of your maximum Life for 6 seconds. Cannot occur more often than once every 30 seconds.
- Brewing StormsShocking an enemy conjures a Brewing Storm above their head, that unleashes a lightning strike after 3 seconds, damage the enemy. Shocking enemies afflicted with Brewing Storm charges up the storm increasing the damage it deals and if the enemy is shocked X times the Brewing Storm will become fully charged, unleashing the lightning strike immediately, Stunning the enemy. Brewing Storms cannot afflict the same target more often than once every 15 seconds.
- Curse Of WeaknessYour loss of control effects also apply Curse of Weakness to enemies, reducing the damage they deal by 30% for 3 seconds. Cannot occur on the same target more often than once every 10 seconds.
- Death's ReleaseWhen your continual damage harmful effects expire they explode, dealing 30% of their total damage to all nearby enemies. Cannot occur more often than once every 10 seconds.
- Frigid BlastDash skills unleash a blast of frigid ice around you chilling nearby enemies, reducing their Attack and Movement Speed by 30% for 3 seconds. Cannot occur more often than once every 10 seconds.
- Glacial ShardsChilling an enemy grants you 1 Glacial Shard, stacking up to a maximum of 6. Damaging an enemy with your Primary Attack unleashes all Glacials Shards at the enemy, damaging and Chilling them, reducing their Attack and Movement Speed by 60% for 3 seconds. Glacial Shards can only be unleashed once every 15 seconds.
- Lightning RodDealing damage to an enemy 10 times within 3 seconds causes lightning to strike them dealing damage to all nearby enemies. Cannot occur more often than once every 30 seconds.
- OverloadedYou periodically become Overloaded, causing your next 5 Primary Attacks within 3 seconds to have 60% increased Primary Attack Speed. Overloaded cannot occur more often than once every 20 seconds from when the previous effect ended.
- Roaring StrikeGenerate energy while moving or using a Primary Attack, and when full, your next Primary Attack will knockback enemies. Cannot occur more often than once every 10 seconds.
- Searing FlameDamaging a Burning enemy applies Searing Flame, damaging them every second for 3 seconds. Searing Flame's damage is increased for each additional Burn on the enemy, up to a maximum of 3 Burns. Enemies slain while afflicted by Searing Flame, unleash a fireball at other nearby enemies that explodes on impact dealing damage to all nearby enemies. Searing Flame cannot afflict the same target more often than once every 15 seconds.
- Shephard And ProtectorEach of your Summons gains an absorb shield equal to 40% of your maximum Life for 3 seconds when they are first summoned.
- Shock BarrierGaining an absorb shield causes you to unleash a burst of energy, dealing damage to all nearby enemies equal to 30% of that shields absorb value, up to a maximum of 40% of your base damage. Cannot occur more often than once every 10 seconds.
- Soul HarvesterHarvest the soul of fallen foes, granting you an absorb shield equal to 10% of your maximum Life for 3 seconds. Cannot occur more often than once every 10 seconds. The shield's effectiveness is tripled when harvesting the soul of a player.