| Abeyant Pyre | Demon Hunter | Chest | Smoke Screen | Smoke Screen now throws firebombs at a target location that Slow and Burn enemies. |
| Abundant Intangibles | Demon Hunter | Helm | Escape | Escape now makes you invisible for 2.4 seconds. |
| Agony's Specter | Demon Hunter | Shoulders | Escape | Escape now causes you to roll a short distance, empowering you and allowing your Primary Attack to shoot twice at once. |
| Antipodal Order | Demon Hunter | Chest | Knockback Shot | Knockback Shot now channels a flamethrower that Burns enemies. |
| Artillery Master's Battlehelm | Demon Hunter | Helm | Sentry | Sentry now fires massive shells that deal damage and knock enemies away, but the maximum number of active Sentries is decreased. |
| Assassin's Heritage | Demon Hunter | Legs | Smoke Screen | Smoke Screen instead throws an explosive grenade at a location. Increases Smoke Screen's maximum charges to 3. |
| Bad Deal | Demon Hunter | Helm | Sentry | Sentry now summons focused hatred that follows you and automatically attacks nearby enemies. |
| Best Discretion | Demon Hunter | Helm | Escape | Escape's cooldown is reduced by 1 second each time you take damage, up to a maximum of 3 seconds. |
| Bewildering Arc | Demon Hunter | Main Hand | Smoke Screen | Smoke Screen also increases your Attack Speed for a limited time. |
| Blacktalon | Demon Hunter | Off Hand | Strafe | Strafe now continually fires piercing bolts in a direction. |
| Blade Thrower | Demon Hunter | Off Hand | Spinning Chakram | Spinning Chakram now fires a stationary chakram that continually damages all nearby enemies. |
| Bladewings | Demon Hunter | Shoulders | Knife Trap | Knife Trap maximum number active increased by 1 and Knife Trap maximum charges increased by 1. |
| Blood of the Sovereign | Demon Hunter | Helm | Vengeance | Vengeance also causes you to deal more damage to enemies the farther they are from you, up to a maximum of 16% increased damage. |
| Boar at the Door | Demon Hunter | Helm | Sentry | Sentry now summons an untargetable shadow turret at a targeted location that attacks nearby enemies. |
| Bombardment's Toll | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance instead summons bomb-dropping shadow beasts that damage and Stun enemies. |
| Boundless Ingenuity | Demon Hunter | Helm | Daring Swing | Maximum charges on Daring Swing increased by 1. |
| Breath of Winter | Demon Hunter | Main Hand | Multishot | Multishot now fires frost arrows that damage and Chill enemies. |
| Bristling Execration | Demon Hunter | Main Hand | Sentry | Each additional Sentry within 6 yards of your Sentry have their damage increased by 7%, up to a maximum of 21%. |
| Brutal Temperance | Demon Hunter | Chest | Vengeance | Vengeance now causes your Primary Attacks to also fire piercing rounds for a short while. |
| Buzzard on the Wing | Demon Hunter | Main Hand | Strafe | During Strafe, your Movement Speed is increased by 30%. |
| Calamitous Escape | Demon Hunter | Shoulders | Escape | Escape now dashes to a targeted location, damaging and knocking back enemies within your path. Enemies hit also have their armor shattered increasing the damage you deal to them. |
| Cannonade | Demon Hunter | Off Hand | Knockback Shot | Knockback Shot damage is increased by 3% per yard you are from an enemy, up to a maximum of 24%. |
| Capricious Ambus | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance now fires a continuous volley of arrows at a target location that Stuns enemies. This triggers automatically when other skills damage an enemy, using them as the target location. |
| Cast Off Shackles | Demon Hunter | Legs | Vengeance | When Vengeance deals damage, enemies more than 5 yards from you are dealt additional damage. Cannot occur more than once every 0.7 seconds to the same enemy. |
| Causticity | Demon Hunter | Chest | Rain Of Vengeance | Rain of Vengeance now also corrodes enemy armor, increasing damage taken by 2% for 3 seconds, stacking up to 5 times. |
| Chainbolter | Demon Hunter | Off Hand | Sentry | Bloody chains now also connect your Sentry turrets. Each chain provides 30% damage reduction to your Sentries, up to a maximum reduction of 60%. |
| Chaps of the Acrobat | Demon Hunter | Legs | Escape | Escape can now be used while suffering from total loss of control and knockback effects, making you immune to their effects for 0.5 seconds. |
| Chillwrath Mantle | Demon Hunter | Shoulders | Daring Swing | Daring Swing now fires ice arrows at the ground, forming an icy path that continually damages and Chills. |
| Chittering Greaves | Demon Hunter | Legs | Escape | Escape increases Critical Hit Chance by 10% for 3 seconds. |
| Chorus of Bolts | Demon Hunter | Chest | Rain Of Vengeance | Rain of Vengeance damage to the same enemy gradually increases by 7% over 2 seconds, up to a maximum of 21%. |
| Clatter Shods | Demon Hunter | Legs | Shadowsight | Shadowsight also increases your Critical Hit Chance by 30% for 1.5 seconds. |
| Cloak of Knives | Demon Hunter | Chest | Vengeance | Vengeance now transforms you into an avatar of vengeance, removing loss of control and knockback effect, increasing Skill damage, and granting new active skills. |
| Clutching Nails | Demon Hunter | Legs | Knife Trap | Knife Trap now confines nearby enemies when triggered and increases all damage you deal to them. |
| Coff's Unrelenting Fury | Demon Hunter | Legs | Vengeance | During Vengeance, every 2 Primary attacks will cause you to launch 1 additional rockets that deal 256 damage to a nearby target. |
| Concentrated Coldness | Demon Hunter | Legs | Smoke Screen | Smoke Screen now throws an ice bomb at a targeted location, Freezing and dealing damage to all nearby enemies. Increases Smoke Screen's maximum charges to 2. |
| Contagious Misery | Demon Hunter | Main Hand | Impale | Impale now throws a fan of knives around you embedding them into the flesh of nearby enemies. When an enemy is knocked back the embedded knives will be dislodged sending them in random directions.
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| Convergent Moon | Demon Hunter | Legs | Spinning Chakram | The cooldown of Spinning Chakram is reduced by 0.2 seconds whenever your Primary Attack hits an enemy. |
| Cowl of Absolute Punishment | Demon Hunter | Helm | Multishot | Multishot damage increased by 10%. |
| Cowl of Focused Hatred | Demon Hunter | Helm | Multishot | Multishot fires 4 additional arrows. |
| Creeping Demise | Demon Hunter | Legs | Smoke Screen | Smoke Screen now infuses your weapon with toxins, causing your Primary Attacks to Poison enemies and trigger toxic explosions on Critical Hits. |
| Cuirass of the Death Watch | Demon Hunter | Chest | Strafe | Strafe damage increased by 10%. |
| Dancing in Place | Demon Hunter | Legs | Knife Trap | Knife Trap now becomes a Snare Trap. When triggered, the Snare Trap deals damage to all nearby enemies while also Immobilizing them and preventing the use of Dash skills for 4 seconds. |
| Darkness's Embrace | Demon Hunter | Chest | Smoke Screen | Smoke Screen now creates thicker, longer-lasting smoke that maintains concealment while you are in it. However, you will be briefly visible each time you attack. |
| Daye's Frightful Persona | Demon Hunter | Helm | Knockback Shot | Knockback Shot damage increased by 10%. |
| Death Appended | Demon Hunter | Main Hand | Crossbow Shot | Crossbow Shot has a 15% chance of firing an additional shot. |
| Decisive Report | Demon Hunter | Shoulders | Multishot | Multishot now knocks enemies away. This cannot affect players more often than 1 time every 6 seconds. |
| Decoy's Guide | Demon Hunter | Helm | Escape | Increases Escape maximum charges by 1. |
| Dial of Ruin | Demon Hunter | Shoulders | Spinning Chakram | Spinning Chakram explodes when hitting a Bleeding enemy, dealing 315 additional damage. |
| Disarray | Demon Hunter | Off Hand | Strafe | Strafe instead throws explosive grenades, each damaging all nearby enemies. |
| Discordant Allure | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance now fires a volley of arrows at a target location that rapidly hit and damage enemies. |
| Dreadlands Requital | Demon Hunter | Main Hand | Rain Of Vengeance | Rain of Vengeance damage increased by 10%. |
| Drowning Embrace | Demon Hunter | Chest | Knife Trap | During Vengeance, your Sentry and Knife trap Summons fire piercing beams, dealing 211 damage. |
| Duplicitous Prophetics | Demon Hunter | Chest | Knockback Shot | Knockback Shot now causes your Primary Attack to also fire a blast of wind that knocks enemies away. |
| Dusky Courier | Demon Hunter | Main Hand | Smoke Screen | Smoke Screen maximum charges increased by 1. |
| Electrum Luna | Demon Hunter | Off Hand | Spinning Chakram | Spinning Chakram now throws a windwheel blade that drags enemies along its path before spinning in place and exploding. |
| Elegant Retribution | Demon Hunter | Main Hand | Sentry | Sentry can now upgrade up to level 3 when placed near another Sentry, increasing its damage dealt by 170% at level 2 and 430% at level 3. The base Life of the Sentry is additionally increased by 100% and 200%, respectively. |
| Embermist | Demon Hunter | Main Hand | Smoke Screen | Smoke Screen cooldown decreased by 15%. |
| Escalating Violence | Demon Hunter | Shoulders | Escape | Escape now lunges forward, damaging and Immobilizing enemies in its path, preventing the use of Dash skills. |
| Eyeless Watch | Demon Hunter | Helm | Sentry | Sentry now summons a rope turret that fires at surrounding enemies, attaching ropes and pulling them in. Affected enemies are unable to use Dash Skills and will be Stunned if they move outside the turret's range. |
| Eyes Ablaze | Demon Hunter | Helm | Multishot | Multishot causes an explosion when hitting Burning enemies, dealing 567 additional damage. |
| Facestealer | Demon Hunter | Helm | Vengeance | Attacking a Poisoned enemy during Vengeance triggers a toxic burst, dealing additional damage. Cannot occur more often than once every 1 second per enemy. |
| Faint-Kiff | Demon Hunter | Legs | Knife Trap | Knife Trap now places a trap filled with hooked chains. When triggered, hooked chains explode from the trap, damaging and pulling all nearby enemies together to Immobilize them. |
| Falconer’s Crest | Demon Hunter | Helm | Sentry | Sentry now deploys a rope tower at a target location, and using the skill again while the tower is active will pull you to it, increasing your Movement Speed. The pull can be activated while affected by Silence, total loss of control, or knockback. |
| Fallow Farm | Demon Hunter | Off Hand | Strafe | Strafe now summons a spinning shadow that shoots in all directions, dealing damage to nearby enemies. |
| False Manifesto | Demon Hunter | Helm | Knockback Shot | After using Knockback Shot, your Primary Attack Speed is increased by 30% for 4 seconds. |
| Fangspitter | Demon Hunter | Main Hand | Multishot | Multishot now empowers your Primary Attacks to fire Multishots for a short time. |
| Fated Scorpion | Demon Hunter | Off Hand | Sentry | Sentry triggers a small explosion when destroyed, dealing additional damage and Stunning enemies for 2 seconds. |
| Fire Piper | Demon Hunter | Legs | Knife Trap | Knife Trap now summons moving traps that automatically attack nearby enemies Burning them. |
| Flamespite | Demon Hunter | Main Hand | Multishot | Multishot now fires flaming arrows that damage and Burn enemies. |
| Flayer's Banquet | Demon Hunter | Chest | Vengeance | Vengeance now causes every Primary Attack to inflict Bleed and shatter enemy armor, dealing damage over time and causing enemies to take more damage, with both effects stacking. |
| Forest Scream | Demon Hunter | Shoulders | Knife Trap | Knife Trap cooldown decreased by 15%. |
| Fragments of Wrath | Demon Hunter | Main Hand | Impale | Impale now throws multiple knives forward in an arc. |
| Frozen Guardian's Sight | Demon Hunter | Helm | Sentry | Sentry becomes empowered with Frost, damaging and Chilling enemies. |
| Fume Threads | Demon Hunter | Chest | Smoke Screen | Smoke Screen now empowers you to launch grenades at nearby enemies as you move. Dash skills have a reduced distance requirement to trigger grenades. |
| Gnostic Malefactor | Demon Hunter | Main Hand | Multishot | Multishot now empowers you, causing your Primary Attack to fire swarms of homing projectiles at random enemies. |
| Gristlegrin | Demon Hunter | Off Hand | Knockback Shot | Knockback Shot deals 20% increased damage to enemies suffering from loss of control. |
| Hailfire | Demon Hunter | Shoulders | Multishot | Multishot also launches 2 homing rockets, each dealing 204 damage. |
| Hailstone Shoulders | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance becomes empowered with Frost, damaging and Chilling enemies. |
| Hangman's Gambit | Demon Hunter | Shoulders | Daring Swing | Daring Swing now immobilizes any enemies it hits. |
| Hard Feelings | Demon Hunter | Chest | Vengeance | Vengeance now causes you to erupt with a burst of toxins that damages and Poisons all nearby enemies. You also passively attack Poisoned enemies with piercing bolts. |
| Harried Flight | Demon Hunter | Chest | Vengeance | Vengeance now empowers you, increasing your Attack Speed and causing your Primary Attacks to release shadowy bursts when they hit, dealing additional damage and Slowing enemies. However, your Movement Speed is greatly reduced during this time.
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| Hate Sheath | Demon Hunter | Chest | Vengeance | Vengeance now fully consumes you, significantly increasing your Primary Attack Speed, but you can no longer specifically target enemies. |
| Hatred’s Fulcrum | Demon Hunter | Chest | Knockback Shot | Knockback Shot can now be charged, firing a condensed blast of hatred, dealing damage to enemies in its path. Charging longer increases the range and damage. Maximum 3 charges. |
| Hawra's Heave-Under | Demon Hunter | Helm | Daring Swing | Daring Swing also increases your Movement Speed by 30% for 3 seconds. |
| Heart of Vengeance | Demon Hunter | Chest | Vengeance | Vengeance cooldown decreased by 15%. |
| Hellbinder | Demon Hunter | Off Hand | Explosive Arrow | Explosive Arrow now also causes enemies to Burn for (S4907,1,damage)*(2)/0.5 damage over 2 seconds. |
| Helltrapper Cage | Demon Hunter | Chest | Knife Trap | Knife Trap damage increased by 10%. |
| Hidden Serenade | Demon Hunter | Helm | Shadowsight | Shadowsight now targets an area to mark and Immobilize enemies, preventing them from using Dash skills, and if hit several times while marked they will burst, damaging nearby enemies. |
| Hobbling Deck | Demon Hunter | Main Hand | Strafe | Strafe now also litters the ground behind you with caltrops, continually dealing 119 damage and slowing enemy Movement Speed by 30%. |
| Hollow Stare | Demon Hunter | Helm | Multishot | Multishot damage now increases by 0.5% for every 1% enemy Life lost, up to 30%. |
| Horns of the Hunt | Demon Hunter | Helm | Escape | Escape now also leaves caltrops behind, Slowing and dealing 340 damage to enemies within the area while also preventing the use of Dash skills. |
| Hundred Striking Shadows | Demon Hunter | Shoulders | Multishot | Multishot now also deals 100+(450)% damage to shields. |
| Hunter-Gatherer | Demon Hunter | Shoulders | Escape | Escape now launches 3 homing rockets at nearby enemies when activated, each dealing 210 damage. |
| Hunter's Scent | Demon Hunter | Helm | Vengeance | While Vengeance is active, your Primary Attack Speed is increased by 10% for every nearby Bleeding enemy, up to a maximum of 30%. |
| Inescapable Raptor | Demon Hunter | Legs | Knife Trap | Knife Trap becomes Frost Trap, damaging and Chilling enemies when it explodes. |
| Inna’s Providence | Demon Hunter | Off Hand | Sentry | Sentry also reduces the damage you take by 10% while you are near it. |
| Insatiable Craving | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance now targets an area and unleashes a toxic rain of arrows, damaging and Poisoning enemies. |
| Intended Consequences | Demon Hunter | Legs | Knife Trap | Knife Trap now attracts enemies once triggered and explodes several seconds later. |
| Jayn's Silent Retribution | Demon Hunter | Legs | Smoke Screen | Your Critical Hit Chance is increased by 50% for 1 seconds after Smoke Screen's concealment ends. |
| Journey Abundant | Demon Hunter | Legs | Vengeance | Vengeance also drops a field of hatred around you, allowing you and summons to fire an a Bolt of Hatred at a random nearby enemy every 0.5 seconds. Bolts of Hatred deal 215 damage to the enemies they strike. |
| Legguards of the Inevitable Inferno | Demon Hunter | Legs | Knife Trap | Knife Trap becomes Immolation Trap, Burning the ground and all nearby enemies when detonated. |
| Let Them Sulk | Demon Hunter | Helm | Daring Swing | Daring Swing cooldown is reduced by seconds for each enemy it hits, up to a maximum duration. |
| Lion Jaw | Demon Hunter | Off Hand | Spinning Chakram | Spinning Chakram instead empowers you for several seconds, during which your Primary Attacks launch chakrams that bounce between and damage enemies. |
| Live Bait | Demon Hunter | Shoulders | Escape | Escape now causes you to tumble forward and can be activated again for a short time to return to your original location. |
| Lodestar Veil | Demon Hunter | Helm | Sentry | Sentry now summons two turrets that activate when you are near and mimic your Primary Attacks to damage enemies. |
| Maiming Echo | Demon Hunter | Shoulders | Knife Trap | Damage dealt by Knife Trap to the same enemy within 2 seconds is increased by 6%, stacking up to a maximum of 18%. |
| Malicious | Demon Hunter | Off Hand | Sentry | Sentry Critical Hit Chance increases when the skill is used, up to a maximum percentage. |
| Malign Salvation | Demon Hunter | Off Hand | Sentry | Hitting enemies with Primary Attacks reduces Sentry's cooldown by 0.15 seconds. |
| Manymark | Demon Hunter | Legs | Spinning Chakram | Spinning Chakram also applies a Chakram Mark for a limited time when it hits an enemy. When marked enemies are hit multiple times they are dealt additional damage (Cannot trigger more often that once every few seconds to the same enemy). |
| Master Alchemist's Faulds | Demon Hunter | Legs | Smoke Screen | Smoke Screen instead places a gas bomb at your location, continually damaging all nearby enemies. |
| Master of Coin | Demon Hunter | Shoulders | Daring Swing | Daring Swing now shoots fire arrows that ignite its path and cause enemies to Burn. |
| Murdermost | Demon Hunter | Helm | Vengeance | Vengeance now increases your Critical Hit Chance by 10%. |
| Nest’s Safety | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance now empowers you, increasing your attack range and causing your Primary Attacks to launch a rain of arrows at a target's location, damaging enemies within the area. However, your Movement Speed is greatly reduced during this time. |
| Nightwarden's Eye | Demon Hunter | Off Hand | Sentry | Sentry damage increased by 10%. |
| Nimble Rival | Demon Hunter | Shoulders | Daring Swing | Daring Swing now fires a hook in a direction that locks onto the ground and then pulls you along its path, damaging enemies and making you immune to knockback and loss of control as you travel. |
| No Angels | Demon Hunter | Main Hand | Multishot | Multishot now empowers you, during which each Skill used will additionally fire a salvo of arrows that damage enemies. |
| One's Own Fusillade | Demon Hunter | Off Hand | Sentry | Sentry attacks mark enemies, increasing the damage you deal to the target by 8% for 3 seconds. |
| Painsower | Demon Hunter | Off Hand | Strafe | Strafe now fires your Primary Attacks focused at the nearest enemy. |
| Pathmaker | Demon Hunter | Chest | Knockback Shot | Knockback Shot now fires a wide, slow projectile that continuously knocks back and damages enemies. |
| Petahm's Secret Arsenal | Demon Hunter | Chest | Knockback Shot | Knockback Shot becomes empowered with Frost, leaving a frozen trail in its path that damages and Chills enemies. |
| Pinpoint Overflow | Demon Hunter | Main Hand | Multishot | Multishot now fires all arrows in a targeted direction and can strike the same enemy multiple times. |
| Pitch Drinker | Demon Hunter | Main Hand | Crossbow Shot | Crossbow Shot splits into two projectiles when it hits a Bleeding enemy, dealing 892 damage to subsequent enemies. |
| Plate of Lethal Intent | Demon Hunter | Chest | Knife Trap | Knife Trap cooldown is decreased by 0.15 seconds after hitting an enemy with a Primary Attack. |
| Point of Pain | Demon Hunter | Off Hand | Impale | Impale deals 38% increased damage to enemies below 50% Life. |
| Precipitous Execution | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance now deploys flaming arrows, Burning all enemies in the targeted area. |
| Preferred Instrument | Demon Hunter | Off Hand | Knockback Shot | After using Knockback Shot, your damage is increased by 10% for 3 seconds. |
| Protracted Wrath | Demon Hunter | Legs | Vengeance | Vengeance duration is increased by 0.2 seconds whenever a skill deals Critical Hit Damage, up to a maximum of 1.6 seconds. |
| Prying Benefactor | Demon Hunter | Off Hand | Sentry | Sentry turrets deal 15% increased damage to enemies damaged by your Primary Attacks for 3 seconds. |
| Puncta Obscura | Demon Hunter | Off Hand | Impale | Impale now also causes enemies to Bleed for (S4910,1,damage)*(3) damage over 3 seconds and reduces the healing they receive by 80% for $(1-4) seconds. The reduced healing effect cannot occur on the same enemy more often than once every 6 seconds. |
| Quarry Chaser | Demon Hunter | Legs | Spinning Chakram | Spinning Chakram also increases your Primary Attack Speed by 30% for 3 seconds. |
| Quickthorn | Demon Hunter | Main Hand | Rain Of Vengeance | Rain of Vengeance also increases your Movement Speed. |
| Quillrats' Dilemma | Demon Hunter | Off Hand | Impale | Impale damage increases the closer the enemy is to you, up to 30% |
| Radella's Lifebraid | Demon Hunter | Chest | Strafe | Each time Strafe deals damage to an enemy, its damage against that enemy is increased by 3%, up to 30%, for up to 1 seconds. |
| Raptor's Beak | Demon Hunter | Helm | Multishot | Multishot also increases your damage by 10% for 3 seconds. |
| Raven’s Home | Demon Hunter | Legs | Vengeance | Vengeance also increases your Primary Attack damage by 15% for 3 seconds. |
| Razorflight | Demon Hunter | Main Hand | Impale | Impale can now be charged, allowing you to throw multiple knives at once. |
| Relentless Hunt | Demon Hunter | Helm | Sentry | Sentry now summons a turret that automatically fires at nearby enemies and launches explosive missiles whenever you use a skill near it. |
| Reverberant Doublet | Demon Hunter | Chest | Knockback Shot | Knockback Shot now fires an arrow that Immobilizes enemies. |
| Ruinous Path | Demon Hunter | Legs | Vengeance | Increases all damage you deal by 6% and Evasion Rating by 6% during Vengeance. |
| Sahptev Adaptability | Demon Hunter | Main Hand | Impale | Impale now empowers you, causing your Primary Attacks to shatter on hit, dealing additional damage to nearby enemies and applying Blade Fragment Marks, which cause those affected to take increased damage from your Primary Attacks. |
| Sailor's Pins | Demon Hunter | Legs | Knife Trap | Knife Trap now summons focused discipline that follows you and fires blades at nearby enemies. |
| Scatter Mask | Demon Hunter | Helm | Vengeance | Activating Vengeance now immediately deals 162 damage to all nearby enemies and causes them to flee in Fear for 3 seconds. |
| Scattered Discipline | Demon Hunter | Chest | Strafe | Strafe Critical Hit Chance increased by 20% against enemies with less than 50% health. |
| Scornbeak | Demon Hunter | Legs | Daring Swing | Daring Swing now also increases your Primary Attack Speed by 30% for 4 seconds. |
| Scrapdacks | Demon Hunter | Legs | Knife Trap | Knife Trap now scatters multiple mines that will explode when stepped on by enemies. |
| Secret Safeguard | Demon Hunter | Legs | Escape | Escape now also grants a shield absorbing 382 damage for 5 seconds. |
| Seditious Breath | Demon Hunter | Chest | Smoke Screen | Smoke Screen now throws a grenade at a target location, creating an area of dust that Slows enemies by 50% and causes Burning enemies to explode. |
| Seven-star crossbow | Demon Hunter | Main Hand | Impale | Impale now summons a flying sword that damages all enemies it hits. |
| Shadowflight Breastplate | Demon Hunter | Chest | Rain Of Vengeance | Rain of Vengeance duration increased by 30%. |
| Shadowstalker's Spaulders | Demon Hunter | Shoulders | Spinning Chakram | Spinning Chakram maximum charges increased by 1. |
| Shredbank | Demon Hunter | Shoulders | Knife Trap | Knife Trap now deals 20% increased damage to enemies suffering loss of control. |
| Shredder Vane | Demon Hunter | Off Hand | Spinning Chakram | Spinning Chakram now orbits your location for several seconds. |
| Silenced Strings | Demon Hunter | Main Hand | Impale | Impale now throws multiple knives that seek out random nearby enemies. |
| Sinful Masquerade | Demon Hunter | Helm | Escape | Escape's cooldown is reduced by 0.1 seconds each time you hit an enemy with a Primary Attack. |
| Sinful Vigor | Demon Hunter | Chest | Strafe | Primary Attacks restore 1.5% of Strafe's energy. |
| Sjikar | Demon Hunter | Off Hand | Strafe | Strafe now randomly fires piercing shots at nearby enemies. |
| Skullshrieker | Demon Hunter | Main Hand | Smoke Screen | Smoke Screen also increases your Primary Attack Speed by 20% for 3 seconds. |
| Skystriker's Pauldrons | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance instead summons a flying shadow beast that continually drops bombs in an area. |
| Slayer's Breeches | Demon Hunter | Legs | Spinning Chakram | Enemies hit by Spinning Chakram will suffer (B3127,1,buffSpecialArgs0)% additional damage if hit again by Spinning Chakram within a short time, stacking up to 5 times. |
| Slink Prangs | Demon Hunter | Shoulders | Knife Trap | Knife Trap explosions also shatter the enemy's armor, increasing damage taken by 10% for 3 seconds. |
| Snapbough | Demon Hunter | Shoulders | Multishot | Multishot deals additional damage if it hits an enemy 3 times within 3 seconds. The same enemy cannot receive this additional damage more than once every 0.2 seconds. |
| Spreading Shroud | Demon Hunter | Chest | Smoke Screen | Smoke Screen now throws a smoke bomb at a targeted location, dealing continual damage and greatly reducing vision for enemies that remain in the area. |
| Steel Orchestra | Demon Hunter | Off Hand | Sentry | Being near a Sentry increases your Primary Attack Speed by 10%. |
| Suit Mordant | Demon Hunter | Chest | Smoke Screen | Smoke Screen now hurls an acid bomb that damages enemies continuously. |
| Supply Everlasting | Demon Hunter | Off Hand | Spinning Chakram | Spinning Chakram now empowers you to launch chakrams at nearby enemies as you move. Dash skills have a reduced distance requirement to trigger chakrams. |
| Survivor's Strike | Demon Hunter | Off Hand | Crossbow Shot | Crossbow Shot's damage is increased by 30% for your next 4 shots within 3 second after using a Skill. |
| Sweet Denial | Demon Hunter | Off Hand | Crossbow Shot | Crossbow Shot deals 15% increased damage to Poisoned enemies. |
| Tar-Black Rain | Demon Hunter | Main Hand | Smoke Screen | Smoke Screen now engulfs you in fog and allows you to retreat a short distance, instantly rendering you invisible while also removing loss of control effects and making you immune to them and knockback effects. |
| The Burdened Self | Demon Hunter | Shoulders | Multishot | Multishot damage is increased by 3% per yard you are from an enemy, up to a maximum of 24%. |
| The Excavator | Demon Hunter | Main Hand | Impale | Impale now causes your Primary Attack to also hurl penetrating knives that deal damage to all enemies they pass through. |
| The Hungerer | Demon Hunter | Off Hand | Crossbow Shot | Crossbow Shot will now pierce through enemies and strike additional enemies behind. |
| The Potboiler | Demon Hunter | Legs | Knife Trap | Knife Trap now places more durable traps that trigger when you damage them. |
| The Second Drawback | Demon Hunter | Main Hand | Impale | Impale now throws a knife that ricochets between enemies multiple times before falling to the ground. Picking up the knife reduces the remaining cooldown of Impale. |
| The Thud | Demon Hunter | Off Hand | Impale | Impale damage increased by 15% to enemies with an active harmful effect. |
| Theory of Retribution | Demon Hunter | Off Hand | Crossbow Shot | Crossbow Shot now also deals 571 additional damage whenever it hits the same enemy 3 times. |
| Threadstrider | Demon Hunter | Legs | Daring Swing | Daring Swing cooldown reduced by 15%. |
| Tiresome Rebuke | Demon Hunter | Main Hand | Multishot | Multishot now randomly fires either Hatred or Discipline arrows, causing any struck enemies to become Vulnerable or Slowed, respectively. Enemies affected by both effects take additional damage and are Stunned. |
| Titan's Snare | Demon Hunter | Shoulders | Daring Swing | Daring Swing now empowers your Primary Attacks to fire a binding rope that ricochets between enemies Immobilizing them. |
| Trampled Hope | Demon Hunter | Legs | Daring Swing | Daring Swing also increases your Attack Speed by 10% for 4 seconds. |
| Turmoil | Demon Hunter | Main Hand | Strafe | Strafe also launches homing rockets, each dealing 257 damage to a nearby enemy. |
| Twisted Wyrd | Demon Hunter | Main Hand | Multishot | Multishot now causes your Primary Attack to also shoot explosive shells for a short while. |
| Unblemished Hide | Demon Hunter | Chest | Knockback Shot | Knockback Shot now fires multiple piercing blasts in a targeted direction, damaging and knocking back enemies. |
| Unfiltered Rage | Demon Hunter | Chest | Vengeance | Vengeance now fires a piercing shot and roots you in place for its duration, and can be used again to aim and fire piercing shots that damage, knock back, and Slow enemies. |
| Unhindered Repercussions | Demon Hunter | Helm | Knockback Shot | When Knockback Shot knocksback an enemy, your damage done is increased by 5% for 3 seconds, stacking up to a maximum of 15%. |
| Unrelenting Furor | Demon Hunter | Main Hand | Strafe | Strafe duration increased by 30%. |
| Untempered Hatred | Demon Hunter | Chest | Knockback Shot | Knockback Shot now fires mortars into the sky that bombard enemies within range. |
| Vaash's Typhonic Stampede | Demon Hunter | Shoulders | Rain Of Vengeance | Rain of Vengeance summons waves of shadow beasts that dash forward. |
| Valepiercer | Demon Hunter | Main Hand | Impale | Impale now unleashes a flurry of blades in a direction, dealing damage to enemies they hit. |
| Vatro's Valediction | Demon Hunter | Helm | Escape | Escape now also drops a trap that explodes after a short delay, dealing 382 damage to all nearby enemies. |
| Victim's Rancor | Demon Hunter | Legs | Vengeance | Vengeance also increases your Critical Hit Chance by (B104075,1,criRateMAdditionVal)*100% for 2 seconds. |
| Vigilance | Demon Hunter | Main Hand | Sentry | Sentry also launches a rocket every 2 attacks, dealing an additional 170 damage. |
| Vigilant Spaulders | Demon Hunter | Shoulders | Knife Trap | Knife Trap marks enemies for 3 seconds. Sentry damage against marked enemies is increased by 30%. |
| Vision of the Lost | Demon Hunter | Helm | Vengeance | During Vengeance, each defeated enemy increases the remaining duration of Vengeance by 0.2 seconds, up to a maximum increase of 2.4 seconds. |
| Waltz on Shattered Glass | Demon Hunter | Shoulders | Knife Trap | Knife Traps triggered near a Sentry grant that Sentry 40% increased Attack Speed for 3 seconds. |
| War Generosity | Demon Hunter | Main Hand | Explosive Arrow | Every 4 attacks with Explosive Arrow generates an explosion that knocks the enemy away. Players cannot be knocked away more often than 1 time every 3 seconds. |
| Watcher's Salvation | Demon Hunter | Main Hand | Sentry | Sentry maximum number active increased by 1 and Sentry maximum charges increased by 1. |
| Weeping Wounds | Demon Hunter | Off Hand | Impale | Impale's damage is increased by 8% each time it strikes the same enemy, up to a maximum of 24%. |
| Widow's Bite | Demon Hunter | Off Hand | Sentry | Sentry now also consumes 2.5% of your current Life to apply a shield to the Sentry equal to 60% of its maximum Life. While this shield holds the Sentry also deals 10% increased damage. |
| Yearling Kiln | Demon Hunter | Chest | Vengeance | Vengeance now summons your inner demon to attack nearby enemies, but it no longer passively increases your Movement Speed. |
| Ysil's Contained Destruction | Demon Hunter | Helm | Sentry | Sentry now fires mortars that explode to damage all enemies in an area. |