| Absolute Authority | Crusader | Chest | Judgment | Critical Hit Chance against enemies affected by Judgment is increased by (0.1)*100%. |
| Adamant Lash | Crusader | Main Hand | Spinning Shield | When Spinning Shield hits an Immobilized enemy, it will Stun them for 2 seconds. Can only effect the same target once every 3 seconds. |
| Air Splitter | Crusader | Main Hand | Falling Sword | Falling Sword instead unleashes a shock wave that can be charged up to increase range and damage. |
| Akarat's Rebuke | Crusader | Chest | Condemn | Condemn now fills your soul with Valor's Retribution for 5 seconds, causing every Primary Attack to unleash a lightning bolt at your target, dealing damage to all nearby enemies. |
| Akkhan's Glory | Crusader | Shoulders | Falling Sword | Falling Sword damage increased by 10%. |
| Alacritous Descent | Crusader | Shoulders | Falling Sword | Falling Sword cooldown reduced by 15% |
| Ammonis Cornua | Crusader | Helm | Shield Charge | Shield Charge also grants you 10% increased damage for 3 seconds. |
| Anointed Brimstone | Crusader | Helm | Consecration | Consecration now engulfs you in intense holy flames, dealing damage to yourself and nearby enemies. |
| Ardent Shepherd | Crusader | Off Hand | Spinning Shield | Spinning Shield now hurls 3 electrified shields that Immobilize enemies they strike for 4 seconds, but no longer return to you. Spinning Shield now has 2 maximum charges. |
| Arrant Ignition | Crusader | Helm | Holy Banner | Holy Banner now mounts a Standard of Flames to your back that bolsters the Primary Attacks of all nearby allies to Burn enemies. |
| Arrowkeeper | Crusader | Helm | Holy Banner | The inspiration from Holy Banner now moves with you. |
| Ashes of Conviction | Crusader | Main Hand | Falling Sword | Falling Sword now empowers you with a heavy sword for a short time, replacing your Primary Attack with one that does large sweeping strikes, stacking Holy Flame upon enemies that deals additional damage. |
| Azure Sacristan | Crusader | Helm | Fist Of The Heavens | Fist of Heavens now charges energy as you move and can only be used once fully charged, causing you to dash forward while wreathed in lightning, damaging and Stunning enemies. If used while mounted, two phantom steeds will perform the attack alongside you. |
| Bale Protector | Crusader | Shoulders | Falling Sword | Falling Sword also grants a shield for 2 seconds, absorbing 1123 damage and providing immunity to loss of control and knockback. Absorb shield cannot trigger more often than once every 2 seconds. |
| Barbed Council | Crusader | Shoulders | Judgment | Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns. |
| Batterhythm | Crusader | Off Hand | Condemn | Condemn damage increased by 3% for every enemy hit, up to a maximum of 15% increased damage. |
| Besieger | Crusader | Chest | Draw And Quarter | Draw and Quarter periodically calls down a bombardment for 239 damage to nearby enemies. |
| Blade Prison | Crusader | Main Hand | Falling Sword | Falling Sword now calls down five electrified swords in a formation around you that arc, damaging nearby enemies. |
| Bladed Jambeau | Crusader | Legs | Draw And Quarter | Draw and Quarter's mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies. |
| Blasphemer’s Folly | Crusader | Shoulders | Falling Sword | Falling Sword also shatters enemy armor, increasing the damage they take by 4% for 2 seconds, stacking up to a maximum of 16%. |
| Blest Offense | Crusader | Legs | Shield Glare | Shield Glare also grants you a shield for 1.5 seconds that absorbs damage for each enemy hit, up to a maximum of 3 enemies contribute to the shield. When the shield disappears, it deals damage based on its absorb value. |
| Blinding Wall | Crusader | Off Hand | Condemn | Condemn also unleashes bright light that Blinds enemies for 1 seconds. Cannot affect the same target more than once every 3 seconds (once every 5 seconds against players). |
| Blood-Stained Faith | Crusader | Chest | Conjuration Of Light | Conjuration of Light now calls four bodyguards of light to surround and follow you, slashing enemies with their swords. |
| Bonebearer | Crusader | Off Hand | Shield Glare | Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies. |
| Bowyer's Remorse | Crusader | Off Hand | Spinning Shield | Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away. |
| Briar Casque | Crusader | Helm | Fist Of The Heavens | Fist of the Heavens now unleashes an expanding pulse, dealing lightning damage to nearby enemies. It also passively strikes nearby Burning enemies with lightning. |
| Brightsteel Spathe | Crusader | Off Hand | Shield Glare | Shield Glare now surrounds you in protective light that damages and blinds nearby enemies when you take damage. |
| Broken Rampart | Crusader | Helm | Fist Of The Heavens | Fist of the Heavens now targets an enemy to unleash a rain of fists at their location, dealing damage to nearby enemies. |
| Bygone Eidolon | Crusader | Legs | Draw And Quarter | Draw and Quarter now causes you to mount your warhorse and Dash forward a short distance knocking back enemies in your path. You can activate Draw and Quarter again while you remain mounted. |
| Cavalier's Courtwear | Crusader | Legs | Draw And Quarter | Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies. |
| Censured Trespass | Crusader | Legs | Shield Charge | Shield Charge now slams your shield into the ground, dealing damage and gathering enemies. |
| Chainwreath | Crusader | Chest | Sacred Chain | Sacred Chain also applies Mark of Pain to an enemy for 3 seconds, increasing your damage to them by 3%, up to a maximum of 15% the more you damage that enemy. |
| Chambers of Exhaustion | Crusader | Shoulders | Sacred Chain | Sacred Chain now imprisons enemies in a targeted area. Enemies who attempt to leave will be Stunned. |
| Cleansweep | Crusader | Main Hand | Sweep Attack | Sweep Attack now also causes enemies to Bleed. |
| Clipped Wings | Crusader | Shoulders | Sacred Chain | Sacred Chain now strikes a target with lightning that bounces to nearby enemies. |
| Cloister of Misery | Crusader | Legs | Shield Charge | Shield Charge now causes you to leap to a target location, gathering and damaging nearby enemies. |
| Close Shave | Crusader | Main Hand | Sweep Attack | Sweep Attack now attacks all nearby enemies with lightning damage. |
| Closing-Jaws | Crusader | Main Hand | Sweep Attack | Sweep Attack now pulls all enemies it strikes to you. |
| Commander's Rally | Crusader | Chest | Draw And Quarter | Damage increased by 10% when Draw and Quarter is active. |
| Concordance Axis | Crusader | Off Hand | Spinning Shield | Spinning Shield now conjures multiple shields to orbit you, dealing damage to enemies and knocking them back. The number of shields is dependent upon your absorb shield value when cast. |
| Constant Scrutiny | Crusader | Off Hand | Shield Glare | Shield Glare now Blinds and damages all enemies around you. |
| Crackling Cage | Crusader | Chest | Falling Sword | When Falling Sword hits a Shocked enemy, it calls down a bolt that deals 455 lightning damage. Cannot trigger against the same enemy more often than once every 1:second:seconds;. |
| Cradle of Pebbles | Crusader | Shoulders | Judgment | Judgment instead summons a Guardian of Justice to fight for you. |
| Crown of Dispassion | Crusader | Helm | Consecration | Consecration now covers a smaller, targetable area, but will automatically seek nearby enemies. |
| Cruel Attraction | Crusader | Main Hand | Sacred Fire | Sacred Fire Critical Hits call sacred lightning down upon enemies, dealing additional damage. Cannot occur more often than once every second on the same enemy. |
| Cuisse of Scorn | Crusader | Legs | Condemn | Condemn deals 10% increased damage for each harmful effect the enemy suffers from, up to a maximum of 4*10%. |
| Daybreak | Crusader | Chest | Consecration | Consecration now protects you and nearby party members, decreasing damage taken by 15%. |
| Death Chime | Crusader | Shoulders | Sacred Chain | Sacred Chain no longer attacks enemies and instead links you and your nearby allies, causing some of the damage they take to transfer to you. |
| Defend the Downtrodden | Crusader | Chest | Conjuration Of Light | Conjuration of Light now conjures a large barrier of light that makes allies directly behind the barrier immune to any damage from enemies in front of the barrier. |
| Desecration's Reprisal | Crusader | Off Hand | Consecration | Consecration deals 30% increased damage to enemies suffering total loss of control. |
| Divine Provocation | Crusader | Shoulders | Conjuration Of Light | Conjuration of Light's cooldown is reduced by 1:second:seconds; each time you take damage while it remains active, up to a maximum of 4 seconds. |
| Doom Parade | Crusader | Off Hand | Condemn | Condemn Critical Hit Chance increased by 10%. |
| Equal Portions | Crusader | Legs | Sacred Chain | Sacred Chain now forms a chain of flames between enemies which Burns other enemies that touch it, but the chain no longer Incapacitates enemies. |
| Excruciated Flock | Crusader | Chest | Condemn | Condemn now grants you Reprisal, reducing the damage you take. Upon expiration Reprisal will explode, damaging and knocking back nearby enemies. The explosion radius and damage are increased for each Primary Attack you receive while Reprisal is active. |
| Facade of Horns | Crusader | Off Hand | Shield Glare | Shield Glare no longer Blinds and now erupts with lightning to damage and apply Shock to nearby enemies. |
| Faith Ascendant | Crusader | Shoulders | Falling Sword | Deal 10% increased damage for a few seconds after using either stage of Falling Sword. |
| Feathermail Coat | Crusader | Chest | Judgment | Judgment damage increased by 10%. |
| Fenced Meadow | Crusader | Shoulders | Judgment | Judgment now marks an area of retribution, dealing continual damage to enemies within. Additionally, enemies in the area suffering from other harmful effects will also be Stunned. |
| Ferrite Roots | Crusader | Shoulders | Fist Of The Heavens | Fist of the Heavens' cooldown is reduced by 20% when you kill an enemy with it and by an additional (40-20)% if you kill a player with it. Cannot occur more often than once per cast. |
| Fieldbairn’s Charms | Crusader | Shoulders | Judgment | Judgment now propels you to a target location, damaging and pulling nearby enemies to you, and preventing them from using Dash skills. |
| Fine Misfortune | Crusader | Helm | Fist Of The Heavens | Fist of the Heavens now empowers you with lightning, and when your next skill hits an enemy, lightning bolts will rain down on that location. |
| Fitting Thunderhead | Crusader | Chest | Falling Sword | Falling Sword now also decreases enemy Movement Speed by 40% for 3 seconds. |
| Flail of Verve | Crusader | Main Hand | Falling Sword | Falling Sword is now Channeled, causing you to move forward with continuous slashes, dealing damage and applying Shock. |
| Flare-to-Mirror | Crusader | Legs | Draw And Quarter | Draw and Quarter is now electrified, damaging random nearby enemies and Stunning them if they are shocked three times. |
| Forgotten Savior | Crusader | Main Hand | Falling Sword | Falling Sword now instead slashes and Burns enemies in front of you. |
| Fortress Hermetic | Crusader | Chest | Consecration | Consecration radius increased by 20%. |
| Fugitive Daunt | Crusader | Legs | Sacred Chain | Sacred Chain also disables enemy Dash skills for a limited time. |
| Galloping Brilliance | Crusader | Legs | Draw And Quarter | Draw and Quarter now calls a Horse of Light, causing those that stand within its aura to take damage. |
| Gallow's Grin | Crusader | Off Hand | Consecration | Enemies affected by your Consecration take 12% increased damage from you for 3 seconds. |
| Gates of Hell | Crusader | Off Hand | Condemn | Condemn deals 20% increased damage to enemies below 50% maximum Life. |
| Gaze of Wroth | Crusader | Helm | Shield Glare | Shield Glare now Burns enemies for 296 damage over 4 seconds. |
| Gimcrack Buckler | Crusader | Off Hand | Punish | While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing 328 damage to all nearby enemies. |
| Gleamthorn Crown | Crusader | Helm | Consecration | Consecration now places you in a state of radiance, during which every three attacks causes you to erupt with the Light, dealing damage. |
| Glower of the Recluse | Crusader | Helm | Sweep Attack | When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage. |
| Grace of the Determined | Crusader | Legs | Conjuration Of Light | Conjuration of Light also removes all harmful effects. |
| Hale Pilgrim | Crusader | Chest | Draw And Quarter | Draw and Quarter now also grants you immunity to knockback effects for 2.5 seconds. |
| Halted Siege | Crusader | Main Hand | Falling Sword | Falling Sword now causes you to launch into the heavens, slamming your sword down into the targeted location, damaging and Taunting all enemies within the area while also causing them to deal reduced damage. |
| Hard Censure | Crusader | Chest | Condemn | Condemn now calls down a thunderbolt from the heavens to a targeted location, dealing continuous damage. |
| Harmonic Collide | Crusader | Chest | Condemn | Condemn now empowers you, causing lightning to strike enemies after they are attacked a few times. |
| Harras of the Steppes | Crusader | Legs | Draw And Quarter | Draw and Quarter now calls a swiftwind steed for you to ride, increasing your Primary Attack Speed. Additionally, your steed will leave behind gusts of wind that increase the Movement Speed for your allies. |
| Heart of Grandeur | Crusader | Chest | Condemn | Condemn now conjures a condensed lightning storm that follows you, randomly dealing damage to nearby enemies. |
| Heartsurge | Crusader | Chest | Falling Sword | Falling Sword deals 8% increased damage to an enemy it hits for 2 seconds, up to a maximum of 24%. |
| Heaven Squints | Crusader | Shoulders | Judgment | Judgment now conjures a continuous beam of light from the heavens which moves under your control. |
| Helm of Abrasion | Crusader | Helm | Shield Charge | Shield Charge deals 100+(450)% damage to shielded enemies. |
| Hero’s Requiem | Crusader | Off Hand | Consecration | Consecration increases your Attack Speed by 20% while you remain within its area of effect. |
| Horn Splitter | Crusader | Main Hand | Sacred Fire | Sacred Fire now ignites enemies, Burning them for 348 damage over 2 seconds. |
| Hungerfire Chiton | Crusader | Chest | Shield Charge | Shield Charge also unleashes a shock wave at its destination, dealing 354 damage to all nearby enemies. |
| Impassible Sanctum | Crusader | Legs | Shield Charge | Shield Charge now raises a holy barricade before you instead of causing you to charge forward. This barricade moves with you, makes you immune to knockback effects, blocks enemy projectiles, and decreases all damage taken from the front. |
| Impregnable Orbit | Crusader | Off Hand | Spinning Shield | Spinning Shield now causes three shields to orbit you, dealing damage as they pass through enemies. |
| Incandescence | Crusader | Main Hand | Falling Sword | Falling Sword can now be charged, unleashing a holy blast wave to damage enemies. While charging your Movement Speed is increased and you are also immune to knockback and loss of control effects. The further you travel while charging the attack also increases the damage it deals. |
| Inhumed Plate | Crusader | Chest | Conjuration Of Light | Conjuration of Light lasts longer and protects you and your allies within an area. |
| Insulator | Crusader | Legs | Conjuration Of Light | Conjuration of Light now also reduces the duration of loss of control effects by 50%. |
| Iron Faith | Crusader | Helm | Sweep Attack | Sweep Attack also has a 35% chance to Stun enemies for 1.5 seconds. Cannot occur on the same enemy monster more often than once every 4 seconds or every (B105063,1,imBuffIdListDurationOnAddForAvatar) seconds for players. |
| Iron Lure | Crusader | Shoulders | Sacred Chain | Sacred Chain now empowers you, causing your attacks to mark enemies with chains that pull them to you once they have been hit with several attacks. |
| Iron Suzerain | Crusader | Chest | Condemn | Condemn now continuously drags enemies toward you. |
| Ironbone Vow | Crusader | Shoulders | Sacred Chain | Sacred Chain now becomes Aura of the Martyr, chaining all enemies within the area around you directly to you. Chained enemies are continuously pulled towards you, and when you take damage from one chained enemy, all other chained enemies will take additional damage. |
| Jolt of Conviction | Crusader | Shoulders | Fist Of The Heavens | Fist of the Heavens Critical Hit Chance is increased against Shocked enemies. |
| Journey of the Faithful | Crusader | Legs | Shield Charge | Shield Charge now charges to a target location, damaging and knocking back enemies along your path and granting you damage reduction. If allies are along your path, both you and your allies are granted increased damage reduction. |
| Justicar’s Maw | Crusader | Off Hand | Punish | Punish also causes enemies to deal 15% reduced damage for 1 second. |
| Justice Without Favor | Crusader | Chest | Conjuration Of Light | Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage. |
| Karawan's Catch | Crusader | Main Hand | Sweep Attack | Sweep Attack now consumes energy to continually damage all nearby enemies while you move. |
| Keenmail | Crusader | Chest | Falling Sword | Falling Sword also shatters enemy armor, increasing your Critical Hit Chance against them by 8% for 3 seconds. |
| Kehjistan Sunrise | Crusader | Shoulders | Falling Sword | Whenever Falling Sword deals damage 3 times, it will call a shaft of light, dealing 718 additional damage. |
| Knoutguard | Crusader | Off Hand | Spinning Shield | Spinning Shield now calls three shields to orbit you, blocking enemy projectiles and dealing lightning damage. |
| Laden Axiom | Crusader | Main Hand | Sweep Attack | Sweep Attack now swings two mystical chains towards each other in an arc, gathering enemies in the middle and Stunning them. |
| Lash Recital | Crusader | Helm | Sacred Chain | When Sacred Chain damages an enemy multiple times within a limited time, they are dealt additional damage. |
| Last Defender | Crusader | Chest | Consecration | For every enemy affected by your Consecration you receive heavenly strength, increasing your damage by 2%, up to 10%. |
| Leggings of the Consigner | Crusader | Legs | Conjuration Of Light | Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to 8% of all damage you dealt but no more than 20% of your maximum Life. |
| Lightstriders | Crusader | Legs | Draw And Quarter | Draw and Quarter no longer grants you a mount, and instead now summons two horses of light that charge at enemies, damaging them and causing knockback. |
| Little Lance | Crusader | Main Hand | Falling Sword | Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path. |
| Lofty Light | Crusader | Off Hand | Shield Glare | Shield Glare now surrounds you with an area of radiant justice for several seconds, during which enemies within are automatically attacked and Blinded. |
| Longpalm | Crusader | Main Hand | Sweep Attack | Sweep Attack now strikes all nearby enemies. |
| Lookout | Crusader | Helm | Fist Of The Heavens | Fist of the Heavens now continuously strikes a target area with lightning damage. |
| Loretta’s Banner | Crusader | Off Hand | Holy Banner | Holy Banner also increases your and your allies' damage by 4% for each ally within the banner, up to a maximum of 16%. |
| Luminous Reign | Crusader | Main Hand | Falling Sword | Falling Sword now follows you, damaging nearby enemies and reducing their Movement Speed. |
| Luminous Respite | Crusader | Legs | Shield Charge | Shield Charge now rushes a targeted enemy, knocking back all other surrounding enemies, and challenging your target to a duel. During the duel, you take reduced damage from other enemies you are not dueling and partici44Pants can only use Primary Attacks but they are also immune to loss of control and knockback effects. Slaying your foe during the duel increases your damage done for a short while. |
| Lustre Titanic | Crusader | Off Hand | Holy Banner | Holy Banner now also reduces continual damage taken by allies by 40%. |
| Many-eyed Aegis | Crusader | Helm | Consecration | Your Consecration now moves with you. |
| Masque of Condemnation | Crusader | Helm | Holy Banner | Holy Banner now rallies you and nearby summons, increasing Attack Speed and Critical Hit Chance. |
| Mete Out Mercy | Crusader | Off Hand | Punish | Punish deals 30% increased damage to enemies suffering total loss of control. |
| Mysteries Above | Crusader | Main Hand | Falling Sword | Falling Sword now impales enemies in a targeted area with heavenly swords, damaging and knocking them back. |
| Objurgation | Crusader | Shoulders | Judgment | Judgment now follows you calling down blasts of holy light from the heavens that target random nearby enemies dealing damage and Slowing them. |
| Obseverer | Crusader | Main Hand | Punish | Enemies struck by Punish take 10% increased damage from subsequent hits for 2 seconds. This effect stacks up to a maximum of 30%. |
| Ornate Verdict | Crusader | Chest | Judgment | When Judgment damages an enemy, it also increases your Primary Attack damage by (B105065,1,normalAttackIncreaseAAdditionVal)*100% for 3 seconds, stacking up to (B105065,6,normalAttackIncreaseAAdditionVal)*100%. |
| Pained Sentimen | Crusader | Off Hand | Condemn | When Condemn deals damage to an enemy it also increases the Critical Hit Damage they take from you for 2 seconds. Cannot occur more often than once every 6 seconds on the same enemy. |
| Parrying Plates | Crusader | Chest | Conjuration Of Light | Conjuration of Light now grants immunity to Knockbacks and loss of control effects, but it no longer provides immunity to damage. |
| Pavise of Ten Wings | Crusader | Off Hand | Spinning Shield | Spinning Shield now spirals around you and does not return. |
| Peer of Sturbend | Crusader | Off Hand | Holy Banner | Enemies defeated within your Holy Banner extends the remaining duration by 0.3 seconds, up to a maximum of 3.6 seconds. |
| Perfect Posture | Crusader | Chest | Draw And Quarter | While Draw and Quarter is active, your skill damage is increased by (B105122,1,skillAttackIncreaseMAdditionVal)*100%. |
| Permanent Reproach | Crusader | Legs | Condemn | Condemn radius increased by 20%. |
| Pillager's Greaves | Crusader | Legs | Shield Charge | Shield Charge damage increased, and Shield Charge can be charged up to further increase damage. |
| Plumebuck | Crusader | Helm | Spinning Shield | When Shield Charge deals damage you also gain an absorb shield equal to 8% of your maximum Life for 2 seconds, increasing up to 24% of your maximum Life. Cannot trigger more than once every 2 seconds. |
| Poor Pasture | Crusader | Shoulders | Conjuration Of Light | Conjuration of Light also radiates an aura for 5 seconds that reduces the damage of enemies within by 10%. |
| Pouncing Shield | Crusader | Off Hand | Spinning Shield | Spinning Shield now bounces between several enemies instead of returning to you. |
| Pride Is Bait | Crusader | Helm | Sacred Chain | Enemies affected by your Sacred Chain are pulled together. |
| Proof From On High | Crusader | Main Hand | Falling Sword | Falling Sword now chains enemies to a location, and pulls them to you when activated again. |
| Proven Reprove | Crusader | Off Hand | Shield Glare | Shield Glare now places you in a counterattack stance, during which receiving an attack from close range will cause you to burst with light, damaging and Blinding all nearby enemies, and increasing the damage they take. |
| Public Penance | Crusader | Shoulders | Sacred Chain | Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration. |
| Questor's Mien | Crusader | Helm | Shield Charge | Shield Charge maximum charges increased by 1. |
| Radiant Auspex | Crusader | Shoulders | Conjuration Of Light | When Conjuration of Light is activated, it will now also Blind all nearby enemies for 3 seconds. |
| Reckoner of the Ray | Crusader | Main Hand | Spinning Shield | Spinning Shield damage is increased based on the total amount of absorb shield value you have active. For every 1% of your maximum Life as shield value, damage is increased by 1%, up to a maximum of 30%. |
| Redeemer's Mettle | Crusader | Helm | Shield Glare | Shield Glare radius increased by 20%. |
| Remonstrant Mace | Crusader | Main Hand | Sweep Attack | Sweep Attack now grants you a Holy Flail for a short duration, causing your Primary Attack to sweep through enemies in a wide arc. |
| Resplendent Mane | Crusader | Off Hand | Sacred Fire | Sacred Fire also increases your Primary Attack Speed by 10% for 2 seconds, stacking up to a maximum of 3 times. |
| Retribution Ornament | Crusader | Helm | Holy Banner | Holy Banner is replaced with a holy statue that forces all nearby enemies to attack it. |
| Rigid Skullcap | Crusader | Helm | Fist Of The Heavens | Fist of the Heavens now causes your Primary Attacks to emit lightning, damaging nearby enemies. |
| Sacred Strife | Crusader | Helm | Consecration | Consecration now creates an area that continuously damages enemies within and applies a stacking shattered armor effect. While you remain in the area, you gain stacking damage reduction. |
| Sanctified Scribe | Crusader | Main Hand | Sacred Fire | Sacred Fire deals 25% increased damage to Shocked enemies. |
| Sanctimonious Sign | Crusader | Chest | Shield Charge | Shield Charge also increases your Primary Attack Speed by 20% for 3 seconds, or up to a maximum of 10 attacks. |
| Scorn the Pawn | Crusader | Legs | Fist Of The Heavens | Fist of the Heavens also Stuns Shocked enemies for 2 seconds. Cannot occur more often than once every 4 seconds to the same enemy. |
| Scourge Smile | Crusader | Helm | Sacred Chain | Sacred Chain also reduces the damage you take by 4% for each afflicted enemy, up to a maximum of 20%. |
| Seven Star Sword | Crusader | Main Hand | Falling Sword | Falling Sword now summons a sword that damages and knocks enemies away. |
| Shatterbang | Crusader | Helm | Consecration | Consecration now creates an area of lightning that follows you, dealing damage and Shocking nearby enemies. |
| Shelter of Khalim | Crusader | Chest | Conjuration Of Light | Conjuration of Light now grants you an absorb shield, but no longer provides immunity to all damage. |
| Shieldswathe | Crusader | Legs | Shield Charge | Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross. |
| Shining Aster | Crusader | Shoulders | Conjuration Of Light | Increases all damage you deal during Conjuration of Light by 10%. |
| Shock Doctrine | Crusader | Chest | Condemn | Condemn now creates an area of electric retribution that follows you, continuously applying Shock to enemies within. You also generate energy when moving while Condemn is active, which is consumed by using skills to call down lightning strikes on enemies. |
| Shocktrooper | Crusader | Legs | Fist Of The Heavens | Fist of the Heavens also explodes when hitting a Burning enemy, dealing 420 lightning damage to nearby enemies and applying Shock for 2 seconds. Cannot occur more often than once every 2 seconds to the same enemy. |
| Shores of Vengeance | Crusader | Legs | Conjuration Of Light | Conjuration of Light also causes you to emit a radiant explosion when you are attacked, dealing 233 damage to nearby enemies, but this cannot occur more often than once every 1 seconds. |
| Sightless Chausses | Crusader | Legs | Shield Glare | Shield Glare deals increased damage to enemies the closer they are, up to a maximum of 20%. |
| Simony’s End | Crusader | Helm | Sacred Chain | When Sacred Chain ends, it now inflicts 409 damage to all nearby enemies. |
| Sinkhole Cross | Crusader | Off Hand | Spinning Shield | Spinning Shield hovers at a location, damaging enemies and decreasing their movement speed. |
| Sivket's Advantage | Crusader | Shoulders | Draw And Quarter | Draw and Quarter duration increased by 30%. |
| Skull Cracker | Crusader | Main Hand | Falling Sword | Falling Sword now attaches the Mark of the Sword to you and nearby summons, causing swords to continually fall at the locations of those marked. |
| Soul Purge | Crusader | Main Hand | Punish | Punish also shatters enemy armor, increasing their damage taken by 4% for 1.5 seconds, up to a maximum of 12%. |
| Spine of the Adversary | Crusader | Shoulders | Sacred Chain | Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy. |
| Springback Chain | Crusader | Chest | Spinning Shield | Spinning Shield damage increased by 10%. |
| Squash Tocks | Crusader | Shoulders | Fist Of The Heavens | Fist of the Heavens also increases the Critical Hit Damage enemies take by 8% for 2 seconds, up to a maximum of 24%. |
| Squire's Trews | Crusader | Legs | Draw And Quarter | You can now carry a passenger during Draw and Quarter. |
| Steel Barrage | Crusader | Main Hand | Falling Sword | Falling Sword now creates an area surrounded by swords of light that attack enemies whenever you attack them while within the area. |
| Steely Detachment | Crusader | Legs | Shield Charge | Shield Charge now causes you to raise a shield wall and move forward, damaging enemies and knocking them back. The size and damage of the shield wall is dependent upon your absorb shield value when cast. |
| Storm Saddle | Crusader | Legs | Draw And Quarter | Draw and Quarter now mounts you on a Storm Steed, increasing your Movement Speed and granting immunity to Slow effects. Using the skill again will initiate a mounted charge, carrying enemies in your path with you and applying Shock. |
| Strict Discipline | Crusader | Helm | Sacred Chain | Sacred Chain now also causes the first attack against chained enemies to deal 100% increased damage. |
| Sudden Vallation | Crusader | Helm | Holy Banner | Holy Banner instead plants a holy beacon that continually damages enemies with holy light. |
| Suspended Rule | Crusader | Main Hand | Sweep Attack | Sweep Attack now throws the flail, forming a cyclone that picks up nearby enemies and carries them away. |
| Tactics and Secrets | Crusader | Legs | Shield Glare | Shield Glare damage increased by 10%. |
| The Bind | Crusader | Legs | Sacred Chain | Sacred Chain cooldown is reduced by 0.5 seconds for each enemy hit, up to a maximum of 2 seconds. |
| The Bristle | Crusader | Main Hand | Sacred Fire | Sacred Fire now also hurls waves of flame, dealing 156 damage to all enemies in their path. |
| The Chainkeeper | Crusader | Shoulders | Sacred Chain | Sacred Chain now empowers you for a limited time, during which holy links will form between you and nearby enemies, continually damaging them. |
| The Clobber | Crusader | Main Hand | Falling Sword | Falling Sword now charges to a target, damaging all enemies at the location. |
| The Folly of Zakarum | Crusader | Shoulders | Holy Banner | Holy Banner duration increased by 30%. |
| The Lightbearer | Crusader | Legs | Conjuration Of Light | While Conjuration of Light is active, each Primary Attack that hits will call down holy light, dealing additional damage. |
| The Recreant | Crusader | Shoulders | Sacred Chain | Sacred Chain now attaches to a single enemy, allowing you to render judgment on their soul. Once condemned, the chains will explode, dealing damage to and Stunning all nearby enemies. |
| The Unordained | Crusader | Main Hand | Falling Sword | Falling Sword now swings a giant sword into the ground, knocking enemies away and Stunning them. |
| The Yawning Rose | Crusader | Shoulders | Judgment | Judgment now calls bolts of fire to fall continuously in an area around you, Burning random nearby enemies. |
| Torrential Refrain | Crusader | Off Hand | Condemn | Condemn immediately triggers all continual damage on the targets it hits, causing them to take the remaining damage instantly. |
| Trial by Fury | Crusader | Main Hand | Sacred Fire | Taking damage causes your next Sacred Fire to detonate on hit, dealing 315 additional damage to nearby enemies. |
| Trompdown | Crusader | Legs | Shield Charge | Shield Charge now rushes to a targeted enemy Stunning them and knocking back nearby enemies. |
| Tumult | Crusader | Main Hand | Falling Sword | Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement. |
| Under Light’s Gleam | Crusader | Helm | Holy Banner | Holy Banner now grants increased Critical Hit Chance to nearby allies and damage reduction to you, both effects increasing when more allies are present. |
| Unholy Wall | Crusader | Off Hand | Holy Banner | Each ally affected by Holy Banner increases the Movement Speed of you and your allies by 12%, up to a maximum of 60%. |
| Upturned Gaze | Crusader | Shoulders | Judgment | Judgment now grants you an Aura of Judgement, marking nearby enemies with the cross, Slowing them and causing them to suffer additional damage when struck by your Primary Attack. |
| Vainglory's Star | Crusader | Chest | Judgment | Enemies struck by Judgment are now found wanting, increasing all damage taken by (B1300,1,buffSpecialArgs2)*100% for 3 seconds, which additionally increases by (B1300,1,buffSpecialArgs1)*100% for each skill they use, stacking up to (B1300,1,buffSpecialArgs0) times. Cannot occur to the same enemy more often than once every 6 seconds. |
| Vigor’s Gleam | Crusader | Chest | Conjuration Of Light | Conjuration of Light now grants you a shield that also converts a portion of the damage you deal into additional absorb value. |
| Vilification Protocol | Crusader | Off Hand | Condemn | Condemn also reduces enemy Movement Speed. |
| Wind-blessed Pauldrons | Crusader | Shoulders | Conjuration Of Light | Conjuration of Light duration increased by 30%. |
| Wretch Splitter | Crusader | Main Hand | Punish | Punishment also applies a Wanted Mark for 3 seconds, increasing the Movement Speed of you and your allies by 15% while moving toward an enemy with a Wanted Mark. |
| Zaynula's Last Hymn | Crusader | Off Hand | Consecration | Consecration also slows enemy movement by 30%. |
| Zealflair | Crusader | Helm | Sweep Attack | Sweep Attack damage increased by 10%. |
| Zerratus Husk | Crusader | Helm | Shield Charge | Shield Charge now grants you a holy shield while charging that reflects projectiles back at enemies, dealing 630 damage. |