Best Barbarian Support Build Guide in Diablo Immortal
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Description
Best Barbarian Support Build Guide in Diablo Immortal
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Build Notes:
Mechanics - (Skills/essences/sets)
This is primarily for raids or dungeons only and makes barb a way better team player. We actually don't have wrath of the berserker here, and that's ok. We still make use of the burn on sprint from (Hells Legacy) and can keep it up 100% of the time. This allows us to make use of the pain clasp gem, (2pc banquet) set, and allows for constant firestorm crits from whirlwind with (Bitterwind) dealing wind damage. On top of that, we're also using (Swiftwing) pants to turn sprint into a party buff. This not only gives allies your speed boost to help speed up any dungeon, but because we're buffing allies using (4pc vithus), this will give all allies and yourself a 30% attack speed boost with each use of sprint as well. Frenzy is applying a self buff only, adding up to 5 stacks with (Oncoming Brutality) up to maximum of a 30% dmg increase. Can also use ยน(Lunatic Twin) to make Frenzy hit all enemies in front of you or alternatively, ยฒ(Riddlerue) to give Frenzy an attack speed boost on crit. Sunder of course, has no legendary essences, yet, but the basic skill effect alone applies a 30% armor break to all enemies hit. This stacks with the armor break effect using whirlwind with (Five Fresh Claws), max 10%, AND even the 15% from ironbane gem as well. Lastly, Demoralize makes use of the (Battlemasters Helm) to give all allies a 25% dmg buff, thus activating 4 pc vithus attack speed bonus again, and also (Dishonored Blade) to increase its duration.
Gameplay:
For the most part, we just keep refreshing sprint as soon as we can, keeping the burn on, speed boost for all, and applying 30% attack speed boost for a short duration each time with the 4pc vithus. Channel whirlwind in-between sprint casts keeping the armor break from five fresh claws up, but also keep interrupting WW to use Frenzy once every 5 seconds or so to keep your damage buff from oncoming brutality at max stacks. Save Sunder for elite packs to allow teammates to melt them fast. Save demoralize for longer fights where mobs continuously spawn, or on bosses, to really speed up clear times. Altogether, this build allows for 55% armor break (30 sunder/15 ironbane/10 five fresh claws), 30% attack speed for all party members, and 25% dmg buff for all party members. These can all be active at the same time as well to really drop a boss fast. Should also note that armor break is a debuff applied to the enemy, so anything that deals damage to it is then increased. It doesn't just effect my 4 man party. Boosts the dmg dealt by all 8 members in raids, and literally everyone at a world boss in open world.
Tips:
To make this build even better, you want as much reduced cooldown as you can get on sprint and demoralize. This is done primarily through awakening the shoulders slot and pants slot for sprint, and/or head slot and the offhand slot with Dishonored Blade in it for demoralize. These all give a 10% reduced cooldown for each, respectively. Bottled hope is also slightly useful here as it's secondary effect also reduces all skill cooldowns by a minor %. Keep in mind demoralize is a 30 second cooldown. So each of those 10% reductions cuts it 3 seconds. Can also awaken chest and bitterwind slots to reduce the energy consumption on whirlwind. With the increased attack speed from vithus, you'll burn through it fast. Trickshot might even be a necessity here, and will be a nice easy 1 star gem to get rank10 to awaken something you need. It's important to always be able to whirlwind when you need, to keep your stacks up on five fresh Claws.
Highly recommend the 1* Blessed Pebble gem here as well. Not only will it increase every beneficial effect (sprint speed, vithus atk speed, demoralize dmg buff, frenzy dmg buff, bottled hope dmg buff, mothers lament crit chance), but it's also a 1 star gem that's fairly easy to rank up to 10 to allow for one of these slots mentioned above to be awakened.
My sprint lasts 8 seconds, cooldown 7. 100% uptime with 1 sec overlap.
Demoralize lasts 14 seconds, 21 second cooldown. 67% uptime.
But more importantly being able to cast these more often means activating attack speed boost from vithus more often too.
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